A downloadable game for Windows
Duration:30-45 minutes
Release Date: 03.03.2025
Description
Delirium is a first-person psychological horror game set in a suburban house. After a mysterious explosion, reality begins to unravel.
Controls
Updated | 18 days ago |
Status | Released |
Platforms | Windows |
Rating | Rated 4.3 out of 5 stars (27 total ratings) |
Author | IndividualKex |
Genre | Adventure |
Tags | Horror,Psychological Horror |
Links | Steam |
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Really nice demo, I really like how the atmosphere got progressively more creepy and without the need for any obnoxious jumpscares. Nice audio design as well. And I gotta say, I love that the ''creepy monster'' was in fact a chair. Definitely will be keeping an eye out for the full game so I can get my revenge on that chair. Your game is the second one on my video and starts at 12:39
- A great game! With the concept of making a delirium, which I hope will be pushed further in the story. But I can't believe that the demo shows a third of the game, and that the full game will show more new features.
I am a horror game reviewer - I left you an honest opinion.
I hope you will continue to make games.
Thanks to you, I have something to play.
| Good luck! <3
I see that @dylan_ebert_
you like to play with building tension in horror games
your next horror game motel also played
looking forward to the full version - there's potential
This is good. For a demo it uses its limited time so effectively, and it does what a psychological horror game is suppose to do, keep you on the edge of your seat the entire time. Dude when you pulled that "Shift - Run" bullshit on me I was like "aw hell naw". Cant wait for the full game!
Timespamp: 13:26
I'm glad you brought this game to my attention as I had a joy playing it. It has surely piqued my interest, especially it being a look into your attempt of a second game; all that's left to do is improve from here on out.
As always, I have a more elaborate review in my video with it being timestamped accordingly.
Comments below clip:
This lingering atmosphere of a foreboding message about a future Armageddon sets the tone of a slow strangulation of the mind. The fact that all this is achieved without the usual, and very menial, tricks of exploding lightbulbs, knocking on doors or wood, loud screams and other jump startles, is indicative of a DEV with a great mind and the skills to pull off something that's quite rare in the horror genre/community.
You've given us/me a taste. Can't wait for the full game to hit the shelves.
Well done!
I didn’t run into any bugs, hiccups or other snags. Kudos to all involved and thanks for making this awesome game.