Click / Hold to move
Press [R] to restart
Made for Ludum Dare 56 theme "Tiny creatures" under Compo category: https://ldjam.com/events/ludum-dare/56/go-blo
Status | Released |
Platforms | HTML5,Windows,macOS |
Rating | Rated 4.6 out of 5 stars (90 total ratings) |
Author | huindie | Denis Kazantsev |
Genre | Strategy,Adventure,Platformer,Puzzle,Simulation |
Made with | Unity |
Tags | Arcade,Casual,Ludum Dare,Ludum Dare 56,Short,Singleplayer |
Links | Ludum Dare |
Mentions | itch.io Recommends: "Tiny Creatures" for... |
Log in with itch.io to leave a comment.
it was fun to play, the animation of moving tiny humans made me laugh, love it ><! felt like a mum for all these smol dudes
ROFLMAO I agree with like every comment here. The landmine made me go WHAT and then so did the feet, omg! And then I ran into the red line and my lil dudes went SPLAT.
This is super clever and I hope you keep working on it, I love the usage of people as this expendable little faceless force with the single purpose of standing on buttons to open doors.
Really great controls and especially fitting sound effects lol
- ✨Beth
Thank you for such a rich review, happy to know that you're enjoyed the game!
Still thinking if I should do post-ludum version as the game has some design challenges, let see if the final results will motivate me enough (for example, good grade for PUNCH, my other game, helped me to develop it later). But at least this game could be a good foundation for other ideas for sure.
Yeah I totally agree that this would be a fun foundation for something even if not a post-LD edition. I'm not sure how much else you can do with the game as it is, which is kinda one of the things that made it so magical: in such a small block of game you explored so many different struggles and mechanics.
Or maybe it's not that I don't know what else can be done with it but there are too many ideas lol like a rogue-lite where you can upgrade the starting count of dudes or their toughness etc, or additional puzzly ideas, etc.
I've followed either way and will keep an eye out in the future for what you make! :D
Delightfully charming! I really hope you update this game to include more levels and tighter controls. It felt as if my control over all the Blo people was slippery and they had a mind of their own for a bit. In Level 2, once I got over the red barrier and collected more people, one of the new ones immediately ran into the barrier and died. I know now that you put more collectable Blo people in the level than required, but I didn't know it then and had to reset. Other than that, I enjoyed my time with it! Very impressive you made this in 2 days! Keep up the good work!