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Dream Select Studio - beta

Dream Select Studio - beta

A downloadable game for Windows

Download NowName your own price

 "Dream Select Studio" is a place that exists somewhere out of the real world. As a customer here, you can run simulations of any situation you want.

 When a girl with a depressed mind has a nightmare, her spirit is invited here as a simulation object.It has a positive effect on her, shocking and stimulating her mind, preventing her from making wrong choices in real life.

 It is a dream business with high potential because it can also achieve customer satisfaction.

- DSS Guidebook Introduction -


DSS is a physics simulation game. It is currently under development, and will be officially released after gradually adding content. Thank you for your interest!


Controls: Mouse, WASD

For detailed control instructions, please check the in-game guidebook.


*Please note that starting with v0.8.1, the game has been completely revamped, and some previously existing features have been removed. These will be added back gradually.

*Check out my FANBOX for more news!https://heazhan.fanbox.cc/

Updated 9 days ago
StatusIn development
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(48 total ratings)
AuthorHeazhan
GenreSimulation
Tags3D,Anime,Casual,Indie,Physics,ragdoll,Singleplayer

Download

Download NowName your own price

Click download now to get access to the following files:

Dream Select Studio v0.8.2beta.zip175 MB
Dream Select Studio v0.8.1beta.zip163 MB
Dream Select Studio v0.7.1beta.zip372 MB

Development log

Comments

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Viewing most recent comments1 to40 of 124 ·Next page ·Last page

Nice work!                    I love it.

Hopefully in next update:

1)Edited scenes can be saved;

2)Stuff up to 0.7 is integrated;

3)Walking route and standing plot of girls can be specified.

Feiiiis^5 days ago(1 edit)(+1)

It is possible to make the character's shoes fall off during the struggle. Is this possible?XD

Nice update. Everything's working fine including physics and vrm now!

I'm interested in seeing this revamped version improve! I wonder, is there a good place to find VRM models (SFW and NSFW) that could be imported? I don't know anything about VRM.

Personally, I would like to remove the character from the device. Either to let them recover or to let their body lay. It's disappointing to delete the device and lose the character too.

You can find .vrm models on vroid hub. Use filters to look at models that are available to be downloaded.

Joj9 days ago(1 edit)(+1)

The new update is for sure a mixed bag to me, honestly. The new open map is nice enough, and the furniture is useful, but without the ability to freely place it in the sandbox mode, it does disappoint a bit.

The new animations are good! And the implementation is a lot more spotless than the previous build, though I will admit, squashing the bug that stops characters from playing struggling animations when their gallow is deleted is pretty disappointing. The squirming is 99% of the joy to me, so to not be able to control it and have it go away like it's nothing is disappointing. Especially now, with the addition of the character tensing up right before fainting, a "struggle level" slider would come in so incredibly handy.

The Garrote tool is great to see back, but I can't help but feel there's something missing when compared to the original. The upper body essentially freezing during use, especially when arms are tied, and inability to garrote with hands placed in front of the character like in the old builds, make the feature feel a bit lackluster. Altogether though, it's good to see back, and until the ziptie is back, will do as a decent enough substitute for a controlled struggle scenario.

The new minigame, while a bit confusing at first, is more interesting than I had assumed it would be, and is honestly really cool to see! Hoping to see the minigames from previous builds one day, but for now, this is a fun little time waster.

all in all, would recommend updating to 0.8.2, but if you're a fan of the "struggling while out of gallows" bug like me, keep a 0.8.1 build handy, or if the custom characters aren't a dealmaker for you, just use 0.7 and use the ziptie at 30-40 power, they don't pass out or die but stay squirmy the whole time.

v0.8.2 Lets goooooo

Please release 0.8.2

It's out now btw

Sooo... Where is 0.8.2?

out, it's out, come get it

It would be nice if you continued the original Dream select studio where there was underwater drowning. The gallows and such are also good, but I would be more interested in the vii suffocation, stick it in your next development, let's go!

I'm sure the dev is working on those features, or at least has them in the plans for the not-too-far-off future! Stick around!

I think you should also release your new versions paid here first, instead of only on fanbox, for example I would like to tip but don't like recurring payments.

Hi, that's really good what you did. Now, you need to make sure that we can manage the timer where the character dies and who lasts longer to die. It would be cool to give us a little update just to keep it going like that. Well done

I don't really understand what you're saying, but I do think that the new versions are really needing a time scale setting like the old ones, for sure. Being able to set each model's stats would also be pretty sick, if that's what you're saying.

For those curious, dev is hard at work at a new update and will soon be releasing that update soon enough! Unfortunately, on a 10-day delay for their fanbox, but I mean, news is news, folks.

Source: https://heazhan.fanbox.cc/posts/9440009

The new update is out! For, 1000jpy Pixiv Fanbox users. For those of us (like me!) that have no flexible income at the moment, it'll be out 10 days from "February 26th, 2025 20:16" whether that's Japan time or my local time, I have no clue. But like, let it be known. about 9 days now. Roughly March 8th.

The new update is live on Itch! Go get it!

To anyone wanting to play around more with physics in the newer builds: I've found you can place your character(s), THEN the gallow, then activate the characters, then DELETE the gallow, and not only can you drag the characters around, but they will occasionally reanimate and active-ragdoll for a few moments before going limp again.

I've gotten this to work with the large gallow, and with as many characters as you can fit on them, all at once.

It's a neat bug and honestly makes me hope future builds will have a function to do this with a loose character, and this time be able to control animation strength and length, maybe even do it mid-walk and have the character almost stumble forward before falling down.

how exactly do you do this?

- Place Gallow, 6-slot is the one i use for this but 1 slot MIGHT work, don't quote me on this

- Place Character(s) and add them to Gallow(s)

- Activate Gallow(s)

- Select Gallow, Press X key to remove

- Girls should drop to the ground

Ok, where could we get characters? Like if we wanted a diffrent one

You can download, owned, or even design your own using Vroid.

https://vroid.com/en/studio

hello to all I said he would have kept the old version implemented to know how to import his vrms and everything was good he had everything and here we have nothing after the time we waited no keep the advent version and implant the vrms quite simply keep everything the rest and here it is perfect and make changes to add new little things here it is all

On update v0.8.1beta, whenever i try to start main project it gave me the error "JSON-RPC conversation cancelled".

Opening the DSS is fine though.

I've also tried complete reinstalled of the game but the problem still persist

Please let me know if how can i sending the error logs file to you in order to figure out what's wrong with my installation.

Writing a comment second time in hope the developer really reads it all.  The 0.8.1 version is something different. Girls are still cute pookies (shame to hurt them:(, add an option to hug n pat em pls XD), the idea of giving em an ability to move is also awesome (need it in 0.7.1 small locations), BUT

OPTIMIZATION

It is REALLY SLOW. Very. Sometimes the game reminds of a slide show, and also... maybe Im stupid or didnt pay enough attention to the guidelines (the new interface is quite uncomfortable), but is that new castle location the only one? I saw some words about a park map and smth else in the description, but I didn't get how to launch both.

I love this project and have no desire to offend the author and their work, but, as far as can even discuss any game development, I'd like the game to be seriously optimized before any global updates.

Anyways, thank u for the all work uve don and are going to do, hope to see improvements soon.

We want Android versionnn

awwwww :3 



can we kill them.

Oh boy do I have a lot to say.  I much rather preferred the older game in almost every way.  I only enjoyed the custom VRM model implementation, but I can just do that with the simulator.  Also, there are some more noises to be accounted for. I'm particularly fond of the death rattle.

From what I can understand the game has been fully rebuilt from the ground up. For what reason? I can't say. maybe the dev coded himself into a corner and couldn't continue since they are still a beginner from what I can tell. 

Apparently he is planning to have update cycles of 1-2 months and the update will focus on as per his fanbox:

Arm and leg options

- Limited hanging simulation (escape mode)

- Indoor room map and park map

- Suffocation and strangulation simulation (custom mode, escape mode)

- Added animations and sounds

after which he will work on the "underwater" update. 

At this point nothing else left than to wait and see.

 The manager needs more time to carry the old stuff into the new version, besides,unless youd supported him before, i  think we could just wait for the updrade right?

It's of my understanding that the new builds are going to take a few months to develop, and that's understandable, but I would greatly appreciate it if we could at least get a few miniscule additions to tide us over, a new character or two, some new props like beds, tables or chairs to put inside of the house props that, as far as I can tell, are mostly pointless at the moment. I get that making great, ground-breaking changes to mechanics or additional mechanics that we haven't had previously would be too much to ask, but at least something to pad out playtime.

I'm impressed by your work. Your models are really cute, and I'm interested in where you'll take this. 

With V08.1....

I noticed you can set the girl up in more than device, which is amusing to see.

Letting the girl walk around is a good addition. 

The drone is a really nice addition, especially since it can move. I've noticed it can phase through other objects, while the girl can't, which is funny to see. 

The addition of objects like buildings has potential. I might suggest making more assets for a DIY private dungeon or maybe a doll house. 

I greatly favor the underwater play, and I would recommend further work on it. The multiple pools from V07.1 was an awesome addition. I suggest programing the girls to swim and navigate collision; the ability to add objects like buildings would be a fun tease. 

Some costumes that I'd like to see include.... Maid. Kimono. Cheongsam. Cheerleader. Nurse. Prom. Victorian. 

Adding a dating mechanic could work with the theme of curing the girls' depression. 

No pressure, of course! Just take your time, work at your own pace, and I'm sure you'll finish with something you can be proud of. 

Cool! Thank you for update.

...is this just a game where you murder women?

yeah,just like killing someone in cod.(perhaps

Assumedly when the full game comes out that's gonna be the OPPOSITE of the goal, I think. We're gonna keep them alive so they realize, hey, life pretty cool, like some kinda weird Jigsaw character.

Having trouble understanding the instructions. Could you please clarify how to use drag mode? Additionally, where exactly the "physics-enabled objects" are? Can I drag and choke the girls?? Tried to click anything on characters and objects, no reactions.

Deleted post72 days ago
Deleted72 days ago
Joj73 days ago(2 edits)(+2)

The new beta is definitely in a rough shape, compared to the olders, but I can certainly see where you're going with the game. The characters' new ability to stand and walk is greatly appreciated, and adds a lot of life, though the ability to have the characters ragdoll independent of any devices, such as that in previous builds is sadly missing. It would be amazing to see the girls ragdoll, and perhaps be able to build a custom "writhe" movement independent of devices using the different inputs added when the girls have different stresses on them, I.E. The old stun gun, holding throat, writhing back and forth like on the old table, etc, fully free of requirement and free to interact with physics objects around them.

A standard 3d movement system is of great relief compared to the old floating camera controls, and adds some realism to the game. It makes me wish I could hold the girls alongside me and lead them, perhaps with a rope, maybe a new "lead" tool?

If I can make a complaint, the girls' self-preservation seems to be down the drain compared to old builds, and while they seem more lively, it seems to be at the cost of more advanced control when it comes to situational awareness. Custom character model import is great for characters, but having a cache for those already imported would greatly improve the user experience, having to re-open the same folders time and time again will likely get quite annoying.

Controlling the devices has been changed a bit, and while it's not a big deal overall, being able to change the speed of things such as the movement of the drone or the tightening and loosening of the rope would be a great improvement, along with the old builds' customization of grab strength. The grab in this build feels weak and slow, and unresponsive. You have to hold the mouse a whole character height above the character to get any real results. 

Custom props in-world should be considered, as well as the addition of object manipulation, whether by physics or a standard 3d movement system, would be greatly appreciated, as placing and replacing the same prop 20 times can get frustrating when trying to find an angle. 

Overall, greatly excited to see what the future brings for DSS! Hope to see restraints return, and hopefully absence of accessories in the current UI doesn't mean they're gone forever. Would love to be able to cover mouth and nose again to see what changes they can bring about with the new sim.

How to play this game?I can't do anything

Where you find the girls scroll down and you'll find the noose and drone. The book explains what else to do

it's become a pipe game, you bastard!

no underwater  drowning option :(

I don't understand the new update and that blows. :/. Reading the instructions didn't help either, it doesn't explain anything well enough, at least with  0.7and others before it, it was easier to understand

yeah,but the quality of characte is much better,this is just a  echnical test,have more patience。(i fell a little upset too )

Ended up finding out how to use it, just wish the book stated where the props were and not just have us searching for it

I am crying!!!!!!thanks very much!i can play the new update in 2024,that is the best new year gift!!!!!!

update update update i wanna choke waifus 

bro, where is the game, I understand the development is complex, but why say deadlines and not fulfill them? It’s better then to remain silent or post what has already been done on time; there are no critics here and unfinished versions would be perceived normally.

where can i get the game demo?


It has been delay several days

bro has beef with anime styled people

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