A downloadable game for Windows
The years keep coming and they don't stop coming.
Madvent returns with even more games to keep you up for the Holidays.
"...it's just weird enough to become a Christmas tradition." - CBR
"...a shooter? A fishing game? ... open yourself up to whatever comes and let the fear wash over you."- Indie Game +
Organized by Vladimere Lhore.
Launcher by colter.
itch.io CSS by iwilliams.
Countless game, art, and music contributions by many talented members of The Haunted PS1 Community!
(play Day 25 for the full credits!)
If you download the Madvent Calendar through the itch.io app, you'll automatically get any future updates or bug fixes. If you experience any problems with the download from this page, check to see if a new version has been released!
Status | Released |
Platforms | Windows |
Rating | Rated 4.5 out of 5 stars (98 total ratings) |
Author | The Haunted PS1 |
Tags | Atmospheric,Christmas,Creepy,Dark,Horror,Indie,Low-poly,PSX (PlayStation),Retro,weird |
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Here is a full no commentary playlist for Madvent Year 3 (2022)
https://youtube.com/playlist?list=PLANFpp3d1ebETbR2jrcC8HcjgkqDwVuE3&si=Ac7MOaR6...
LMAO XD I can see why there are 30 games in total for this year's madvent calendar. Just playedDay 25 - Merry Crisis and (spoilers?) I frickin love the storyline that is happening here with Bitey, Gifty, and the whole city and how the main hub of the game itself actually auto-updates to show what's going on. Now, the rest of the games up until Day 30 are available to play in order to see how the in-game storyline concludes for this year's madvent calendar.
Oh, and Merry Christmas to everyone!
Day 18 - Peace On Earthhad me really intrigued with the plot/story of the game itself. (Trying not to give any spoilers here)What happened to Amara? What kind of circumstances are the characters even talking about? What happened to planet Earth? And what is the severity that this situation poses on the setting of the game?
I mean, it's not like much crucial information is given when the player interacts with other characters, which leaves so many questions unanswered, but still leaves the game up to (maybe?) interpretation or so.
If there's even a true answer as to what is going in this game, I'd be highly interested in knowing and I would really appreciate as well.
Hiya, I'm the dev for Peace On Earth! Glad to hear you were intrigued by the plot! This game actually serves as an Easter Egg of sorts for another HPS1 game that has not been released yet. Originally it was planned to be released before Madvent, but the deadline came and went, so it's being held off for now. Keep an eye out for another HPS1 release (hopefully) early 2023 for further context on this short story!
Dude, that's great to hear that you're making a continuation of the story about what's going on in Peace on Earth. Really left me in shock and confusion as to what I even witnessed in game itself. Can't wait for the next (installment?) HPS1 game when all the pieces are in place and the anticipation for the story of Peace on Earth doesn't leave me hanging when early 2023 arrives. Also, nice job on the execution/cliffhanger vibes (maybe?) that Peace on Earth gave off overall. Really sets the tone of the setting/plot of the game as a whole.
Thanks for the great feedback! The upcoming game is another collaboration effort, so I only wrote and created one segment of the game myself. Peace On Earth serves as a kind of "side story" to the events happening within the upcoming game's narrative, with a few direct references sprinkled through the dialogue. Not everything in Peace on Earth is relevant however! I hope you get the chance to check out the new game when it eventually releases, I think you'll like it!
See, that's the kind of vibe I got from Peace on Earth when the ending cutscene rolled around. (Spoilers, probably) looking at the color of the Earth itself and how the main character just kind of had a lack of enthusiasm in saying "Merry Christmas... everyone..." makes it seem like there's some sort of hellish scenario going on in this game entirely. Nice take on the horror aspect of indie games.
Anyways, kudos to you OctalOtter on this submission and kudos to you Vladimere for organizing this entire project as well. This is a one of a kind type of Christmas gift for the whole itch.io community :)
Yeah, that kinda confused me as well, but I thought part of the dialogue said to collect all of the gifts around town from every character on day 1 and the go back to your house and rest and then start to give everyone their proper gifts for day 2. You don't give each character their gifts when you collect all the gifts on the first day, which is why the "talk" option doesn't work after the player has the items each character wants in this case for day 1 because it was probably intentionally designed like that.