This is a demonstration intended for learning purposes and a companion to Gumpy Function's The Addams FamilyRedux spotlight article found atGB Studio Central.
The article usesThe Addams Family, a game published in 1992 by Ocean Software to explore improvements relating togame feelby creating relatively more detailed Player Character state animations.
Download the ROM and flash to a cart to play on real hardware or run in an emulator of your choice and experience how changes to the Player Characters graphics impact the player experience itself.
Download the fully commented GBS3.1 Project Fileto learn more about setting up a Player Character including the following:
- Setting animation states to a specific Platformer+ state
- Implementing a Multi-directional Projectile Attack with an associated animation
- Implementing a Player Knock-back/Damage script
CONTROLS | GAME BOY | KEYBOARD |
Start Demo | START | ENTER |
Jump | A | Z |
Throw Knife | B | X |
Move | D-pad | Arrow Keys |
CREDITS:
Article and Associated Project File written and created byGumpy Function
NOTE: This project usesHauntology's Platformer+ Plugin andPau-tomas's Player Fields Plugin.
DISCLAIMER: This demonstration is intended for learning purposes only, and NOT intended for sale or profit. All trademarked characters belong to their respective owners.
Status | Released |
Category | Other |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | Gumpy Function,GB Studio Central |
Tags | Game Boy,Game Boy ROM,gbstudio,sourcecode |
Download the .pocket fileto use on your Analogue Pocket or the.gbROM and flash to a cart to play on real hardware or run in an emulator of your choice.
Download the fully commented GBS3.1 Project Fileto learn more about setting up a Player Character including the following:
- Setting animation states to a specific Platformer+ state
- Implementing a Multi-directional Projectile Attack with an associated animation
- Implementing a Player Knock-back/Damage script