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Grand Theft Auto VI: Trailer 2

GRAND THEFT AUTO VI TRAILER 2 out now!

Watch the full trailerhere!

As expected, this is an incredibly busy time for our contributors. We're actively working to add new content and update existing information in response to the latest trailer. We kindly ask for your patience and understanding during this period.

If you're contributing, please make sure to use theProject VI sandbox where possible and be sure to follow ourManual of Style - edits that don't comply may be reverted. Repeated violations may result in a temporary block as we strive to maintain accuracy and consistency across the site.

Many thanks for your cooperation!

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Rockstar Advanced Game Engine

Rockstar Advanced Game Engine, better known by its acronymRAGE, is a game engine created byRockstar San Diego's RAGE Technology Group division. The engine is shared betweenRockstar Games studios and used to power their video games onPC as well as theXbox 360,PlayStation 3,Xbox One,PlayStation 4,Xbox Series X|S andPlayStation 5 consoles.

Description[]

The game engine was first tested on Rockstar San Diego's 2006 video game Rockstar Games PresentsTable Tennis.

Prior to RAGE, Rockstar mostly usedCriterion GamesRenderWare engine to develop various game titles, including thePlayStation 2,Xbox, andMicrosoft Windows installments of theGrand Theft Auto franchise.

RAGE was retooled and extended to add ambient occlusion, improved lighting and particle systems inGrand Theft Auto V, and DirectX 11 support, along with the aforementioned enhancements in the Microsoft Windows version ofMax Payne 3. RAGE would later be further refined with the release ofRed Dead Redemption 2 in2018, supporting DirectX 12, physically based rendering, volumetric clouds and fog values, pre-calculated global illumination as well as aVulkan renderer in the Windows version.[1]

Games Powered by RAGE[]

References[]

External Link[]

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