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AMD Radeon™ Raytracing Analyzer logo

Visualize.Analyze.Optimize.Now available as part of theAMD Radeon™ Developer Tool Suite.

AMD RRA UI image

Meet the AMD Radeon™ Raytracing Analyzer (RRA) tool. Investigate the performance of your ray tracing applications and highlight potential bottlenecks.

Important note: For large scene captures, AMD RRA requires a large amount of memory due to the amount of geometry. Please ensure that the system used to play back the captured scene is comparable or better than the system used to take the capture.

Download the latest version - v1.10

This release adds the following features:

  • Uncheck checkboxes for disabled nodes in the BLAS/TLAS viewer tree views.
  • Fix the triangle area calculation for very small triangles.
  • Added support for the ROG Xbox Ally X.
  • Bug and stability fixes.

Features

By using either geometry mode or traversal mode in addition to a selection of coloring modes, AMD Radeon™ Raytracing Analyzer (RRA) allows you to easily spot areas of interest in your scene that need optimizing.

AMD RRA generates easy to understand visualizations of how your DirectX® 12 and Vulkan® ray tracing applications can be optimized. As with all the tools, capturing the ray tracing content of a game is both quick and simple, using the AMD Radeon™ Developer Panel and ourAMD Software: Adrenalin Edition™ driver.

To help get you started, we’ve produced a short video and blog post to show you what you need to do:

Assess your acceleration structures

Get a high level view of your acceleration structures.

See how many TLAS and BLAS objects you are using, how large the acceleration structures are, and how much memory they are consuming.

AMD RRA summary screen

Visualize the scene

Use the TLAS viewer to visually inspect your scene. Select from a number of coloring modes to highlight areas of interest. See opaque/non-opaque geometry at a glance and a host of other parameters.

Some coloring modes use a range of colors in a heatmap (the surface area heuristic modes, for example) making it easy to see hotspots.

AMD RRA tlas view

Review your ray traversals

Switch to the traversal counter rendering mode to see how rays interact with your scene.

The heat map image will show areas that require attention. Generally the more red an area, the greater the counter number. The counter types can be selected to show instance hit, box hit/miss, triangle hit/miss and more.

AMD RRA traversal

Inspect those instances

A list of all of the instance in the TLAS is available. A separate table is available for instances of a particular BLAS.

AMD RRA tlas instances

Blast through your BLASes

Here, you can see high level statistics for every BLAS in your scene, including things such as memory usage and triangle counts.

All the tables in AMD RRA, like the other tools, have column sorting and text searching so it’s easy to find what you’re looking for.

AMD RRA blas list

Double-clicking on a BLAS will display it in the BLAS viewer, almost identical to the TLAS viewer but allows inspection of a single BLAS.

AMD RRA blas view

Reveal your ray dispatches

Starting with v1.3, AMD RRA now gives you the ability to see individual rays and how they interact with the scene, showing intersections, misses and the shaders called on those rays, including additional rays generated from the initial ray.

Select a “pixel” from the table or heatmap ..

AMD RRA dispatches

.. and see the rays that are shot from that pixel.

AMD RRA fullsize inspector

Requirements

Supported GPUs

  • AMD Radeon™ RX 9000 Series Graphics
  • AMD Radeon™ RX 7000 Series Graphics
  • AMD Radeon™ RX 6000 Series Graphics
  • AMD Radeon™ AI PRO R9700 Graphics
  • AMD Ryzen™ Processors with AMD Radeon™ Graphics based on AMD RDNA™ 2 architecture or newer
  • ROG Xbox Ally X (AMD Ryzen™ AI Z2 Extreme)

Supported graphics APIs

  • DirectX® 12
  • Vulkan®

Supported OSs

  • Windows® 10
  • Windows® 11
  • Linux – Ubuntu 24.04 LTS (Vulkan® only)

Version history

  • Uncheck checkboxes for disabled nodes in the BLAS/TLAS viewer tree views.

  • Fix the triangle area calculation for very small triangles.

  • Added support for the ROG Xbox Ally X.

  • Bug and stability fixes.

AMD Radeon™ Developer Tool Suite

AMD Radeon™ GPU Detective
AMD Radeon™ GPU Detective
AMD Radeon™ GPU Detective (RGD) is a tool for post-mortem analysis of GPU crashes. RGD can capture AMD GPU crash dumps from DirectX® 12 apps.
AMD Radeon™ Developer Panel
AMD Radeon™ Developer Panel
The RDP provides a communication channel with the Radeon™ Adrenalin driver. It generates event timing data used by the Radeon™ GPU Profiler (RGP), and the memory usage data used by the Radeon™ Memory Visualizer (RMV).
AMD Radeon™ GPU Analyzer
AMD Radeon™ GPU Analyzer
Radeon GPU Analyzer is an offline compiler and performance analysis tool for DirectX®, Vulkan®, SPIR-V™, OpenGL® and OpenCL™.
AMD Radeon™ Memory Visualizer
AMD Radeon™ Memory Visualizer
AMD Radeon™ Memory Visualizer (RMV) is a tool to allow you to gain a deep understanding of how your application uses memory for graphics resources.
AMD Radeon™ GPU Profiler
AMD Radeon™ GPU Profiler
AMD RGP gives you unprecedented, in-depth access to a GPU. Easily analyze graphics, async compute usage, event timing, pipeline stalls, barriers, bottlenecks, and other performance inefficiencies.

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Brotli-G is an open-source compression/decompression standard for digital assets (based on Brotli) that is compatible with GPU hardware.
AMD Compressonator
AMD Compressonator
AMD Compressonator is a set of tools to allow artists and developers to more easily work with compressed assets and easily visualize the quality impact of various compression technologies.
AMD Frame Latency Meter (FLM)
AMD Frame Latency Meter (FLM)
AMD Frame Latency Meter (FLM) measurement tool is a must-have for anyone who wants to measure the response time of their games with mouse events.
GPU Reshape
GPU Reshape
GPU Reshape is a powerful tool that leverages on-the-fly instrumentation of GPU operations with instruction level validation of potentially undefined behavior.
AMD Open Capture and Analysis Tool (OCAT)
AMD Open Capture and Analysis Tool (OCAT)
If you want to know how well a game is performing on your machine in real-time with low overhead, AMD OCAT has you covered.

Related news and technical articles

AMD Radeon Developer Tool Suite updated with new GPU support and significant RGP enhancements
AMD Radeon Developer Tool Suite updated with new GPU support and significant RGP enhancements
The latest version of the RDTS is designed to empower developers with enhanced capabilities for profiling, analyzing, and optimizing their GPU applications.
Introducing the Latest AMD Radeon Developer Tool Suite with Support for AMD Radeon RX 9060 XT
Introducing the Latest AMD Radeon Developer Tool Suite with Support for AMD Radeon RX 9060 XT
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Read the highlights of our updates to the AMD Radeon Developer Tool Suite to support the launch of AMD RDNA 4 architecture!
New AMD Radeon™ Raytracing Analyzer (RRA) v1.8 adds support for AMD Radeon™ RX 9000 Series GPUs and more
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New Radeon™ Developer Tool Suite brings Driver Experiments, Dark Mode to Tools
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Find out more about our latest tools release, including driver experiments, updates to RRA, RGP, and more!
Radeon™ Raytracing Analyzer 1.7 adds user marker support for ray dispatches
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New Radeon™ Developer Tool Suite Release migrates to Qt® version 6.
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The latest version of the Radeon Developer Tool Suite is now available! This release features a number of updates including all GUI-based tools upgrading to Qt® v6.7.0.
Radeon™ Raytracing Analyzer 1.3 is now available
Radeon™ Raytracing Analyzer 1.3 is now available
Radeon Raytracing Analyzer v1.3 adds the ability to inspect casted rays in 3D and examine ray traversal statistics. Check it out now!

Related videos

GDC 2024 - Game Optimization With The Radeon™ Developer Tool Suite - YouTube link
GDC 2024 - Game Optimization With The Radeon™ Developer Tool Suite - YouTube link
This session presents the latest enhancements in the RDTS, a rich set of GPU profilers and analyzers and a new GPU crash analysis tool.
Optimizing Game Performance with the Radeon Developer Tool Suite (GDC 2023 - YouTube link)
Optimizing Game Performance with the Radeon Developer Tool Suite (GDC 2023 - YouTube link)
This talk gives an overview of RGP, RMV, RRA, and RGA, introducing new features and improvements, and reveal the current work in progress.
Introduction to raytracing with Radeon Developer Tool Suite
Introduction to raytracing with Radeon Developer Tool Suite
In this video, Can Alper introduces RRA V1.0. He explains how to capture games using RDP and evaluate when to use RRA.
Raytracing Performance Revealed - How to Optimize your Game with the Radeon™ Developer Tool Suite - YouTube link
Raytracing Performance Revealed - How to Optimize your Game with the Radeon™ Developer Tool Suite - YouTube link
In this presentation, we demonstrate how to use Radeon™ GPU Profiler and Radeon™ Raytracing Analyzer, to illuminate performance issues.

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