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Events

Engineers in the wild!

Events

See us in person

We regularly send our talented engineers to present at various industry conferences to share their knowledge and experience with the wider game developer audience, often in conjunction with other game developers.

These engaging and informative sessions range from talks for beginners to complex discussions for experienced developers, and of course introducing and demonstrating new products or major feature updates to our existing products.

This page provides an index for the main events we attend, but we also have apresentations page, apublications page, and avideos page which you may also find useful.

Game Developers Conference (GDC) 2024

We had a fantastic GDC 2024, and it was great to see you all there!

Once again, we were invited to present at the Advanced Graphics Summit, and we were incredibly excited to share the performance gains we’ve been able to achieve with work graphs.

Our six sponsored sessions this year covered the announcement of AMD FSR 3.1, which was part of our FSR 3 presentation with Massive Entertainment, a deep dive into mesh shaders, a big reveal on AMD FidelityFX Brixelizer GI, our always-popular CPU optimization session, and we had guests from Nixxes and Striking Distance Studios at our two tools sessions.

Find out more about our announcements and the sessions with the link to your right!

Learn about our GDC 2024 activities, including AMD FSR 3.1, AMD FidelityFX Brixelizer, work graphs, mesh shaders, tools, CPU, and more.

GDC 2023

We very much enjoyed seeing so many of you at GDC 2023!

We were delighted to have been invited to present at the Advanced Graphics Summit again this year with a talk on our solution for two-level radiance caching.

Our six sponsored sessions this year covered some exciting and significant developments with our AMD FidelityFX™ technologies, a look at Microsoft® DirectStorage, and our ever-popular presentations on how to optimize performance with Ryzen™ processors, and the latest details from our tools team.

Read our report on GDC and our announcements with the link to your right!

Get the highlights from our GDC 2023 sessions and FidelityFX-related reveals, and find links to videos and slide decks.

GDC 2022

AMD has always had a strong presence at the Game Developers Conference, and GDC 2022 was no exception.

We had sessions covering the details of the newly-announcedAMD FidelityFX Super Resolution 2 (FSR 2), introduced our newRadeon™ Raytracing Analyzer, and shared the stage with AAA developers to go behind the scenes with the development of their games.

You can watch the videos and grab the slides on our GDC 2022 page – almost as good as being there!

Discover our videos and slides from the GDC 2022, including FSR 2.0, ray tracing, Ryzen optimizations, and presentations with game devs.

Previous years at GDC

Were you there in previous years, or just want to catch up on what you missed? Have a read of our blogs from GDCs of the past.

GDC 2019 Presentations
GDC 2019 Presentations
GDC 2018 Presentations
GDC 2018 Presentations
Capsaicin and Cream developer talks at GDC 2017
Capsaicin and Cream developer talks at GDC 2017
GDC 2017 Presentations
GDC 2017 Presentations
GDC 2016 Presentations
GDC 2016 Presentations
GDC 2015 Presentations
GDC 2015 Presentations

All GDC Presentations

If you just want to dive right into all our GDC presentations, you’ll find them here:

Digital Dragons

Digital Dragons is a major annual games industry conference covering Central and Eastern Europe. We usually send along members of our team to meet with developers, and deliver presentations.

SIGGRAPH

SIGGRAPH describes itself to be the world’s largest and most influential conferences on computer graphics and interactive techniques. Our engineers regularly attend, and publish papers relating to their research and deliver presentations, or provide demonstrations.

If publication papers are your thing, make sure to visit ourpublications page where you can also find our SIGGRAPH papers.

Digital Dragons

Other industry conferences

Let's build... 2020

With conferences either cancelled or virtual in 2020, we hosted our own virtual event“Let’s build…”.

This event was part of the relaunch of GPUOpen that year, to support our new releases and updates.

Read more in ourdedicated area.

What else?

Explore more of our documentation here on GPUOpen!

Publications
Publications
Discover our published publications.
Performance and Optimization
Performance and Optimization
The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.
Videos
Videos
Words not enough? How about pictures? How about moving pictures? We have some amazing videos to share with you!
Presentations and manuals
Presentations and manuals
Don’t miss our manual documentation! And if slide decks are what you’re after, you’ll find 100+ of our finest presentations here.

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