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Adds a basic team-only radar to Team Fortress 2 servers running SourceMod.

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vexx-sm/TF2-Team-Radar

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This plugin creates a simple, real-time radar display for each player, showing the positions of their teammates relative to their own position.

The radar uses SourceMod's HUD text functionality for rendering, making it a lightweight solution that doesn't require any client-side modifications.

Note

The plugin primarily shows teammates and was originally designed for certain practicing environments. It does not provide information about enemy positions.

Radar.Preview.mp4

Features

  1. Radar Display:

    • Enabled by default.
    • Shows the player as a yellow up-facing arrow (⮝).
    • Shows teammates as colored dots (●) or arrows (▽ / △) based on elevation relative to the player.
    • Teammate markers change color based on health:
      • Green: Above 50% health
      • Red: 50% health or below
  2. Pinging System:

    • Players can mark where they're looking at on the radar.
    • Pings appear as yellow exclamation marks (!) for 5 seconds, with a 3-second cooldown between pings.
  3. Extras:

    • The radar's position can be adjusted per player or toggled on/off through!radar. (Saved between sessions)
    • A Config file to adjust the plugin's core settings. (default colors, update interval, area covered, radar scale)
    • Admins can reload the config on-the-fly with!reloadradar or through the!radar menu.
    • Admins can toggle the visibility of disguised enemy Spies on the radar.
    • Colors are customizable per player. (Saved between sessions)

Commands

  • !radar Opens a menu to toggle the radar or change its position. Settings are saved per player and persist between sessions (cookies).
  • !pingradar Ping a location on the radar. Ideally, usebind <key> "say /pingradar"
  • !reloadradar Admin command to reload the config file.

Requirements

Installation

  1. Download the latestteam_radar.smx from theReleases page and place it in yoursourcemod\plugins folder.

  2. Download the latesttf2_team_radar.cfg from theReleases page and place it in yoursourcemod\configs folder.

  3. Reload the plugin or restart your server.

License & Contributing

This project is licensed under the MIT License - see theLICENSE file for details.

Requests & Contributions are welcome! Feel free to submit a Pull Request.


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