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hode is a rewrite (made by Grégory Montoir) of the engine used in the game Heart of Darkness made by Amazing Studio.

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usineur/hode

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hode READMERelease version: 0.2.9f-------------------------------------------------------------------------------About:------hode is a reimplementation of the engine used by the game 'Heart of Darkness'developed by Amazing Studio.Datafiles:----------The original datafiles from the Windows releases (Demo or CD) are required.- hod.paf (hod_demo.paf, hod_demo2.paf)- setup.dat- *_hod.lvl- *_hod.sss- *_hod.mstSee also the 'RELEASES.yaml' file for a list of game versions this programhas been tested with.Running:--------By default the engine will try to load the files from the current directoryand start the game from the first level.These defaults can be changed using command line switches :    Usage: hode [OPTIONS]...    --datapath=PATH   Path to data files (default '.')    --savepath=PATH   Path to save files (default '.')    --level=NUM       Start at level NUM    --checkpoint=NUM  Start at checkpoint NUMDisplay and engine settings can be configured in the 'hode.ini' file.Game progress is saved in 'setup.cfg', similar to the original engine.Credits:--------All the team at Amazing Studio for possibly the best cinematic platformer everdeveloped.Contact:--------Gregory Montoir, cyx@users.sourceforge.netURLs:-----[1]https://www.mobygames.com/game/heart-of-darkness[2]http://heartofdarkness.ca/

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hode is a rewrite (made by Grégory Montoir) of the engine used in the game Heart of Darkness made by Amazing Studio.

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