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1 | 1 | *** PointCloud Viewer & Tools for Unity *** |
2 | 2 |
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| 3 | +v1.93 |
| 4 | + |
| 5 | +- Added: New material "MeshDX11QuadNormals-DirectionalLight.mat" (Quad Billboard for Point Mesh that has Normals, supports Directional Light) |
| 6 | +- Added: New material "MeshDX11QuadNormalsAligned-Unlit.mat" (Quad Billboard for Point Mesh that has Normals, unlit) |
| 7 | +- Added: New material "MeshDX11QuadNormalsAligned-Unlit-SizeByDistance.mat" (Point mesh, scale by distance, nearer is smaller. For example: use with mesh lods, to make points larger when far away) |
| 8 | +- Added: New material "PointCloudMeshColorAlphaFadeByDistance.mat" (Point mesh, fade by distance) |
| 9 | + |
| 10 | +- Changed: Upgraded project to Unity 5.6.1f1 |
| 11 | +- Changed: Moved sample data from "StreamingAssets/" into "StreamingAssets/PointCloudViewerSampleData/" |
| 12 | + |
| 13 | +See latest updates/issues here: |
| 14 | +https://github.com/unitycoder/UnityPointCloudViewer/issues |
| 15 | + |
| 16 | +*-----------------------------------------------------------------------* |
| 17 | + |
3 | 18 | v1.92 |
4 | 19 | - Added: PCD header binary checking (as only ascii .pcd is supported) |
5 | 20 | - Added: PLY header binary checking (as only ascii .ply is supported) |
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10 | 25 | - Fixed: Multiple LAS importer bugs (Missing colors, unused arrays) |
11 | 26 | - Fixed: Shader error in 2017.x https://github.com/unitycoder/UnityPointCloudViewer/issues/37 |
12 | 27 |
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13 | | -See latest updates/issues here: |
14 | | -https://github.com/unitycoder/UnityPointCloudViewer/issues |
15 | | - |
16 | 28 | *-----------------------------------------------------------------------* |
17 | 29 |
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18 | 30 | v1.91 |
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