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1 | 1 | *** PointCloud Viewer & Tools for Unity *** |
2 | 2 |
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| 3 | +v2.50 |
| 4 | + |
| 5 | +- Improved: Brekel animated cloud (.bin) parsing is now ~2x faster |
| 6 | + |
| 7 | +- Added: New example scene (Sample-AnimatedPointCloudPlayer.scene) and small animated point cloud sample file |
| 8 | +- Added: Metal Uber shader (except circle shape) |
| 9 | + |
| 10 | +- Fixed: Brekel binary loader: files larger than 2gb failed parsing header correctly |
| 11 | +- Fixed: MeshConverter: Unity 2019.x and later, possible null ref errors on SaveAsPrefabAsset() https://github.com/unitycoder/UnityPointCloudViewer/issues/94 |
| 12 | +- Fixed: NativeArray.GetSubArray not available in 2019.1 - 2019.2 https://github.com/unitycoder/UnityPointCloudViewer/issues/88 |
| 13 | +- Fixed: V3 point picking: doesnt pick points if camera is inside node https://github.com/unitycoder/UnityPointCloudViewer/issues/97 |
| 14 | +- Fixed: PointCloud-ModifyAndSave-V2.scene, points disappeared due to commandline window popping up during save (commandprompt window is now hidden, its used to merge binary files) |
| 15 | + |
| 16 | +- Changed: [x] Allow Unsafe Code is now required! (from Player Settings) |
| 17 | +- Changed: Brekel animated point cloud player is now separate script: BrekelPlayer.cs |
| 18 | +- Changed: Removed Animated Point cloud code and features from PointCloudViewerDX11.cs |
| 19 | +- Changed: PointCloudViewerDX11 arranged inspector values and titles |
| 20 | + |
| 21 | +Latest updates/issues: |
| 22 | +- https://github.com/unitycoder/UnityPointCloudViewer/issues |
| 23 | + |
| 24 | +*-----------------------------------------------------------------------* |
| 25 | + |
| 26 | +*** PointCloud Viewer & Tools for Unity *** |
| 27 | + |
3 | 28 | v2.40 |
4 | 29 |
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5 | 30 | - Info: URP/HDRP can be used, since they automatically call OnRenderObject() *Note: CommandBuffer-rendering option is not supported yet |
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