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The canonical spec for ulid
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UUID can be suboptimal for many use-cases because:
- It isn't the most character efficient way of encoding 128 bits of randomness
- UUID v1/v2 is impractical in many environments, as it requires access to a unique, stable MAC address
- UUID v3/v5 requires a unique seed and produces randomly distributed IDs, which can cause fragmentation in many data structures
- UUID v4 provides no other information than randomness which can cause fragmentation in many data structures
Instead, herein is proposed ULID:
ulid()// 01ARZ3NDEKTSV4RRFFQ69G5FAV
- 128-bit compatibility with UUID
- 1.21e+24 unique ULIDs per millisecond
- Lexicographically sortable!
- Canonically encoded as a 26 character string, as opposed to the 36 character UUID
- Uses Crockford's base32 for better efficiency and readability (5 bits per character)
- Case insensitive
- No special characters (URL safe)
- Monotonic sort order (correctly detects and handles the same millisecond)
From ourselves and the community!
Below is the current specification of ULID as implemented inulid/javascript.
Note: the binary format has not been implemented in JavaScript as of yet.
01AN4Z07BY 79KA1307SR9X4MV3|----------| |----------------| Timestamp Randomness 48bits 80bitsTimestamp
- 48 bit integer
- UNIX-time in milliseconds
- Won't run out of space 'til the year 10889 AD.
Randomness
- 80 bits
- Cryptographically secure source of randomness, if possible
The left-most character must be sorted first, and the right-most character sorted last (lexical order). The default ASCII character set must be used. Within the same millisecond, sort order is not guaranteed
ttttttttttrrrrrrrrrrrrrrrrwheret is Timestamp (10 characters)r is Randomness (16 characters)Crockford's Base32 is used as shown. This alphabet excludes the letters I, L, O, and U to avoid confusion and abuse.
0123456789ABCDEFGHJKMNPQRSTVWXYZWhen generating a ULID within the same millisecond, we can provide someguarantees regarding sort order. Namely, if the same millisecond is detected, therandom component is incremented by 1 bit in the least significant bit position (with carrying). For example:
import{monotonicFactory}from'ulid'constulid=monotonicFactory()// Assume that these calls occur within the same millisecondulid()// 01BX5ZZKBKACTAV9WEVGEMMVRZulid()// 01BX5ZZKBKACTAV9WEVGEMMVS0
If, in the extremely unlikely event that, you manage to generate more than 280 ULIDs within the same millisecond, or cause the random component to overflow with less, the generation will fail.
import{monotonicFactory}from'ulid'constulid=monotonicFactory()// Assume that these calls occur within the same millisecondulid()// 01BX5ZZKBKACTAV9WEVGEMMVRYulid()// 01BX5ZZKBKACTAV9WEVGEMMVRZulid()// 01BX5ZZKBKACTAV9WEVGEMMVS0ulid()// 01BX5ZZKBKACTAV9WEVGEMMVS1...ulid()// 01BX5ZZKBKZZZZZZZZZZZZZZZXulid()// 01BX5ZZKBKZZZZZZZZZZZZZZZYulid()// 01BX5ZZKBKZZZZZZZZZZZZZZZZulid()// throw new Error()!
Technically, a 26-character Base32 encoded string can contain 130 bits of information, whereas a ULID must only contain 128 bits. Therefore, the largest valid ULID encoded in Base32 is7ZZZZZZZZZZZZZZZZZZZZZZZZZ, which corresponds to an epoch time of281474976710655 or2 ^ 48 - 1.
Any attempt to decode or encode a ULID larger than this should be rejected by all implementations, to prevent overflow bugs.
The components are encoded as 16 octets. Each component is encoded with the Most Significant Byte first (network byte order).
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| 32_bit_uint_time_high |+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| 16_bit_uint_time_low | 16_bit_uint_random |+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| 32_bit_uint_random |+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| 32_bit_uint_random |+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+Partly inspired by:
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