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A simple game within 560 characters of code!
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ufrshubham/TweetTweetJam4-Catch_em
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This project contains source code for a simple 2D game I made forTweetTweetJam4. This jam was a theme free with two rules:
- Your final game code must be 560 characters or less. This includes spaces and brackets, but doesn't include the code composing your framework or engine.
- No spritesheets or external art libraries allowed! All of your game art must fit into your code. Symbols such as 웃 and ★ are acceptable, as long as they work in your editor and can be included in a tweet!
Made usingGodot 3.2.1
PlayCatch'em in browser
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A simple game within 560 characters of code!
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