zbuffer
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C++ implementations of Hierarchical z-buffer & Physically based rendering via Monte Carlo path tracing
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May 2, 2021 - C++
This project represents the use of Z-Buffer for rendering of basic 3D objects.
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Mar 27, 2021 - C#
First person shooter - homemade engine
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Sep 27, 2024 - JavaScript
A CPU renderer using z-buffer scan line algorithm
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Sep 19, 2019 - C++
Z-Buffer Rendering System with OpenGL
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Feb 7, 2020 - C++
School project intended to design a Z-Buffer in SystemVerilog.
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May 3, 2022 - SystemVerilog
3D visualizations with Raytracing and Zbuffer using Qt Creators IDE
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Feb 6, 2022 - C++
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Mar 15, 2021 - C++
Interactive 3D visualization system using Qt and C++ with ambient, diffuse, and specular lighting. Implements a Z-Buffer algorithm for depth control to render a sphere and plane. Users can adjust lighting parameters via the GUI to observe real-time effects
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Nov 28, 2024 - CMake
This project is a simplified 3D renderer implementation using Sweep and Z-Buffer algorithms for processing and visualizing 3D models. The system efficiently handles 3D object rendering, polygon rasterization, and visualization within a graphical interface developed in C++.
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Nov 29, 2024 - CMake
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