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wolfenstein3d

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Wolfenstein 3D (1992) by ID Software. The premier source port aiming to be vanilla accurate with nothing added and nothing taken away. Exactly as it was in 1992.

  • UpdatedSep 14, 2024
  • C++

Wolfenstein 3D remade with a custom engine using OpenGL and C++

  • UpdatedMar 10, 2020
  • C++

MyOwnWolfenstein3D-Raycasting Engine in "C"

  • UpdatedApr 17, 2021
  • C
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A raycasting engine with ambient light, dynamic observer light source. The map and textures are from the mother of all first-person-shooter game Wolfenstein 3D. Wolfenstein 3D was groundbreaking in 3D using raycasting for low performance machines (by todays measures).

  • UpdatedDec 29, 2024
  • Go

A C-based game engine, this project is inspired by the classic Wolfenstein 3D and uses raycasting technique to render its 3D environments.

  • UpdatedOct 19, 2022
  • C

Cub3D is a 42 school team project with the purpose of creating a 3D maze in C using raycasting and the graphic library Minilibx in the style of Wolfenstein3D. Coded with@nmunoz

  • UpdatedSep 26, 2024
  • C

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