wgsl
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Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
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Oct 8, 2025 - TypeScript
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
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Feb 18, 2026 - GLSL
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
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Feb 20, 2026 - TypeScript
Learn wgpu 中文版
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Dec 18, 2025 - Rust
🕸️ Import, inline (and minify) GLSL/WGSL shader files 🔌
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Nov 24, 2025 - JavaScript
RedGPU - JavaScript WebGPU Library
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Feb 19, 2026 - TypeScript
Tutorial: Rust wgpu graphics programming on native devices and the web.
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Oct 16, 2023
A fully featured DSL for writing shaders/GPU-pipelines in Rust
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Oct 17, 2025 - Rust
Inspection debugger for WebGPU
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Jan 22, 2026 - JavaScript
A WebGPU Shading Language parser and reflection library for Javascript.
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Jan 13, 2026 - JavaScript
Creative coding and visual illusions in Rust.
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Mar 2, 2025 - Rust
Large-scale 3D graph vis software written in Rust.
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Mar 5, 2024 - Rust
Realtime path tracing via WebGPU compute shaders
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Jul 20, 2025 - TypeScript
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