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#

wgsl

Here are 215 public repositories matching this topic...

Where the GPU for the Web work happens!

  • UpdatedFeb 19, 2026
  • Bikeshed

Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.

  • UpdatedOct 8, 2025
  • TypeScript
lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

  • UpdatedFeb 18, 2026
  • GLSL
TypeGPU

A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript

  • UpdatedFeb 20, 2026
  • TypeScript

WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.

  • UpdatedJun 6, 2023
  • TypeScript

Learn wgpu 中文版

  • UpdatedDec 18, 2025
  • Rust

🕸️ Import, inline (and minify) GLSL/WGSL shader files 🔌

  • UpdatedNov 24, 2025
  • JavaScript
RedGPU

RedGPU - JavaScript WebGPU Library

  • UpdatedFeb 19, 2026
  • TypeScript

Tutorial: Rust wgpu graphics programming on native devices and the web.

  • UpdatedOct 16, 2023
shame

A fully featured DSL for writing shaders/GPU-pipelines in Rust

  • UpdatedOct 17, 2025
  • Rust

Inspection debugger for WebGPU

  • UpdatedJan 22, 2026
  • JavaScript

A WebGPU Shading Language parser and reflection library for Javascript.

  • UpdatedJan 13, 2026
  • JavaScript
bevy-examples

Shaders and other small Bevy examples

  • UpdatedFeb 19, 2026
  • Rust

A portable and modular superset of WGSL

  • UpdatedDec 22, 2025
rusty_art

Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules

  • UpdatedSep 12, 2025
  • Rust

Large-scale 3D graph vis software written in Rust.

  • UpdatedMar 5, 2024
  • Rust

A tiny WGSL online editor

  • UpdatedApr 8, 2023
  • JavaScript

Realtime path tracing via WebGPU compute shaders

  • UpdatedJul 20, 2025
  • TypeScript

Go bindings for WebGPU, a safe & cross-platform GPU abstraction

  • UpdatedAug 5, 2024
  • Go

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