Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
#

wgpu-native

Here are 16 public repositories matching this topic...

Bindings to WGPU Native in the Odin programming language

  • UpdatedFeb 28, 2025
  • Odin

Zig bindings for wgpu-native

  • UpdatedMar 16, 2025
  • Zig

Haskell bindings to WGPU Native

  • UpdatedDec 17, 2021
  • Haskell

General-purpose Lua programming platform and developer toolkit

  • UpdatedFeb 23, 2025
  • Lua

Raw Jai Bindings for wgpu_native.

  • UpdatedJan 16, 2025

Direct access to WebGPU native APIs from perl

  • UpdatedAug 8, 2024
  • Perl

WebGPU (webgpu.h) Python bindings

  • UpdatedMar 6, 2025
  • Python

WebGPU bindings for C3 (mirror)

  • UpdatedOct 11, 2024

Simple BGFX/WGPU 2D and 3D renderer made for the Occlusion Engine

  • UpdatedJan 12, 2025
  • C++

A tiny real-time graphics rendering engine based on opengl, webgpu and webassembly.

  • UpdatedJul 19, 2024
  • C++

WebGPU surface on GLFW window for C3 (mirror)

  • UpdatedSep 27, 2024

Automatically generated C++ wrapper for webgpu-native

  • UpdatedMar 7, 2025
  • Python
wgpu_imgui_mandelbrot_example

WebGPU backend + ImGui user interface for a Mandebrot C++ example

  • UpdatedMar 13, 2025
  • C++

wgpu native bindings for the Odin programming language

  • UpdatedAug 14, 2023
  • Odin

Zig bindings for the wgpu-native graphics API

  • UpdatedMar 12, 2025
  • Zig

Improve this page

Add a description, image, and links to thewgpu-native topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with thewgpu-native topic, visit your repo's landing page and select "manage topics."

Learn more


[8]ページ先頭

©2009-2025 Movatter.jp