Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings
#

vulkan-sdk

Here are 65 public repositories matching this topic...

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

  • UpdatedJul 3, 2025
  • C++

Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.

  • UpdatedApr 21, 2023
  • C++

Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc

  • UpdatedSep 25, 2025
  • C#

VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power

  • UpdatedDec 2, 2022
  • Kotlin

REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.

  • UpdatedJan 29, 2024
  • C++

vulkan framework demo

  • UpdatedJun 8, 2023
  • C

Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.

  • UpdatedJan 5, 2022
  • C++

Action to enable running Vulkan apps on GitHub runners

  • UpdatedDec 3, 2025
  • C++

A real time renderer based on Vulkan(LWJGL).

  • UpdatedApr 14, 2023
  • Java
cpp-devbox

A Docker-based devcontainer for C++ development. Based on Debian with LLVM, GCC, CMake, vcpkg, mold, VulkanSDK, and Mesa.

  • UpdatedDec 15, 2025
  • Dockerfile

Rust‑first, cross‑platform wgpu/WebGPU renderer exposed to Python for fast, headless 3D rendering. Built in Rust, shipped as Python wheels.

  • UpdatedDec 17, 2025
  • HTML

http://snowkit.github.io/linc/ Haxe @:native bindings for Vulkan. Vulkan is a low-level graphics API by Khronos Group. This repository contains Haxe/CPP bindings for the Vulkan API.

  • UpdatedApr 18, 2023
  • Haxe

A Github Action to install the current Vulkan SDK and runtime library. It also supports installing SwiftShader and Lavapipe software rasterizers.

  • UpdatedDec 15, 2025
  • TypeScript

Swift Vulkan SDK bindings for macOS and Linux

  • UpdatedDec 12, 2025
  • Swift
vulkan-renderer

The simpliest building the Vulkan SDK from source files

  • UpdatedJul 10, 2025
  • CMake

Vulkan SDK for ARM64 / aarch64 with prebuilt binaries for Ubuntu Linux. Builds are used byhttps://github.com/jakoch/install-vulkan-sdk-action

  • UpdatedDec 15, 2025

Improve this page

Add a description, image, and links to thevulkan-sdk topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with thevulkan-sdk topic, visit your repo's landing page and select "manage topics."

Learn more


[8]ページ先頭

©2009-2025 Movatter.jp