vulkan-sdk
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The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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Jul 3, 2025 - C++
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
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Apr 21, 2023 - C++
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
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Sep 25, 2025 - C#
VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power
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Dec 2, 2022 - Kotlin
REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.
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Jan 29, 2024 - C++
Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.
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Jan 5, 2022 - C++
Action to enable running Vulkan apps on GitHub runners
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Dec 3, 2025 - C++
A real time renderer based on Vulkan(LWJGL).
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Apr 14, 2023 - Java
A Docker-based devcontainer for C++ development. Based on Debian with LLVM, GCC, CMake, vcpkg, mold, VulkanSDK, and Mesa.
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Dec 15, 2025 - Dockerfile
C++20 Vulkan and GLes rendering engine
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Oct 10, 2025 - C++
http://snowkit.github.io/linc/ Haxe @:native bindings for Vulkan. Vulkan is a low-level graphics API by Khronos Group. This repository contains Haxe/CPP bindings for the Vulkan API.
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Apr 18, 2023 - Haxe
A Github Action to install the current Vulkan SDK and runtime library. It also supports installing SwiftShader and Lavapipe software rasterizers.
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Dec 15, 2025 - TypeScript
Swift Vulkan SDK bindings for macOS and Linux
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Dec 12, 2025 - Swift
3D Vulkan Game Engine
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Dec 12, 2021 - C++
My free and open-source Vulkan renderering engine
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Dec 30, 2023 - C++
Vulkan SDK for ARM64 / aarch64 with prebuilt binaries for Ubuntu Linux. Builds are used byhttps://github.com/jakoch/install-vulkan-sdk-action
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Dec 15, 2025
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