urp
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A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
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Mar 5, 2025 - ShaderLab
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
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Sep 16, 2022 - ShaderLab
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
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Mar 14, 2025 - C#
A Toon Shader in Unity Universal Render Pipeline.
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Feb 16, 2024 - C#
Reusable RendererFeature of MobileScreenSpacePlanarReflection
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Nov 14, 2022 - C#
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
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Dec 9, 2020 - ShaderLab
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
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Feb 12, 2025 - C#
PSX retro graphics plugin for URP with Shadergraph in Unity
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May 27, 2024 - C#
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
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Apr 4, 2024 - C#
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
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Mar 10, 2025 - HLSL
UniversalRP Toon Shader with ShaderGraph
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Jan 17, 2025 - C#
Madumpa's URP Stylized Lit Shader Repository
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Dec 2, 2023 - C#
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
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Dec 11, 2022 - C#
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