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#

urp

Here are 274 public repositories matching this topic...

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

  • UpdatedMar 5, 2025
  • ShaderLab

Example project to draw 1million grass instances on mobile

  • UpdatedNov 25, 2020
  • C#
UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

  • UpdatedSep 16, 2022
  • ShaderLab
NovaShader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

  • UpdatedMar 14, 2025
  • C#

A Toon Shader in Unity Universal Render Pipeline.

  • UpdatedFeb 16, 2024
  • C#

Fur shader implementation for URP

  • UpdatedJan 5, 2023
  • HLSL

Reusable RendererFeature of MobileScreenSpacePlanarReflection

  • UpdatedNov 14, 2022
  • C#

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

  • UpdatedDec 9, 2020
  • ShaderLab

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

  • UpdatedFeb 12, 2025
  • C#
URP-PSX

PSX retro graphics plugin for URP with Shadergraph in Unity

  • UpdatedMay 27, 2024
  • C#

A Collection of Shader For URP(LWRP) Render Pipeline

  • UpdatedMar 21, 2023
  • ShaderLab

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

  • UpdatedApr 4, 2024
  • C#

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

  • UpdatedMar 10, 2025
  • HLSL

UniversalRP Toon Shader with ShaderGraph

  • UpdatedJan 17, 2025
  • C#

Madumpa's URP Stylized Lit Shader Repository

  • UpdatedDec 2, 2023
  • C#

UI blur (translucent) effect for Unity.

  • UpdatedFeb 26, 2025
  • C#

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

  • UpdatedMay 16, 2022
  • C#

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

  • UpdatedFeb 23, 2023
  • ShaderLab
ProjectKaya

Project Kaya for mobile game platform

  • UpdatedMay 20, 2022
  • C#

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

  • UpdatedDec 11, 2022
  • C#

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