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#

universal-render-pipeline

Here are 61 public repositories matching this topic...

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

  • UpdatedDec 9, 2020
  • ShaderLab
Unity-ScreenSpaceReflections-URPUnityVolumetricCloudsURP

Volumetric Clouds for Unity URP (Universal Render Pipeline).

  • UpdatedMay 16, 2025
  • C#
UnitySSGIURP

Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

  • UpdatedJun 1, 2025
  • C#
SSGI-URP

Screen Space Global Illumination for Unity Universal Render Pipeline

  • UpdatedMar 11, 2020
  • ShaderLab
ShellFurURP

Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.

  • UpdatedAug 28, 2024
  • HLSL
URP-Fog-VolumesUnitySSPathTracingURP

Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).

  • UpdatedNov 25, 2024
  • C#

知乎专栏“UnityShader魔法书”代码库,作为一个共享着色器代码的地方,所有在专栏文章中出现过的着色器都会收录在这里。

  • UpdatedJan 31, 2025
  • ShaderLab
UnitySSReflectionURP

Screen Space Reflection for Unity URP (Universal Render Pipeline).

  • UpdatedSep 6, 2023
  • C#
URPVolumetricLighting

This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP

  • UpdatedMay 10, 2023
  • C#
UnityPhysicallyBasedSkyURP

Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).

  • UpdatedMay 16, 2025
  • C#
UnityRefractionURP

Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.

  • UpdatedAug 8, 2023
  • HLSL

Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering

  • UpdatedNov 14, 2023
  • C#

API for managing URP asset parameters, including hacking of parameters that are forbidden to change

  • UpdatedSep 20, 2025
  • C#

Added support for real-time point light shadows of unity 2020 URP

  • UpdatedMay 11, 2021
  • Mathematica
unity-pomodoro

An open source pomodoro timer app created in Unity 🍅

  • UpdatedJul 23, 2024
  • C#

PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.

  • UpdatedFeb 9, 2023
  • ShaderLab

URP shader for Unity that shows a cross section of an object using clipping plane

  • UpdatedDec 17, 2023
  • C#

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