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#

unity3d-framework

Here are 37 public repositories matching this topic...

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

  • UpdatedDec 4, 2025
  • C++
JEngine

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

  • UpdatedNov 11, 2025
  • C#
actors.unity

🎲 ECS Framework for Unity Game Engine and .Net Platform

  • UpdatedNov 28, 2025
  • C#

CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project

  • UpdatedJun 7, 2025
  • C#

Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, and a UI module based on MVMC, and other basic functions support.

  • UpdatedNov 19, 2024
  • C#

A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!

  • UpdatedApr 6, 2019
  • C#

The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.

  • UpdatedDec 4, 2025
  • C#

A framework for creating an arcade inspired physics system for vehicles in Unity

  • UpdatedNov 27, 2024
  • ShaderLab

A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.

  • UpdatedOct 1, 2020
  • C#

Collection of tools for working with components in Unity.

  • UpdatedNov 26, 2025
  • C#
GameWork-Foundation

Architecture-agnostic code and tools to make Unity based games.

  • UpdatedAug 20, 2024
  • C#
Streaming_Map_Demo

Demo of Streaming Binary Data format in a Unity Application for Streaming Maps in realtime

  • UpdatedSep 8, 2025
  • C#
EnigmaCore

Enigma Core for Unity - is a useful set of tools and extensions to speedup development of core Unity applications. This code is shared between all my projects and it is in active update and improvement.

  • UpdatedDec 8, 2025
  • C#

Chirp Logging Framework is designed to make handling console logs much easier, add context and extend the default functions added by Unity's Debug.Log classes.

  • UpdatedNov 15, 2025
  • C#

Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.

  • UpdatedFeb 24, 2019
  • C#

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