Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings
#

texture-generation

Here are 65 public repositories matching this topic...

High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.

  • UpdatedOct 28, 2025
  • Python

Modular node graph based noise generation library using SIMD, C++17 and templates

  • UpdatedFeb 19, 2026
  • C++

[ICCV 2025] Official impl. of "MV-Adapter: Multi-view Consistent Image Generation Made Easy"

  • UpdatedJun 26, 2025
  • Python

📦Portable package for running Hunyuan3D 2.0/2.1 on Windows. | 混元 3D 2.0/2.1 整合包

  • UpdatedNov 19, 2025
  • Batchfile
texturize

🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.

  • UpdatedApr 9, 2023
  • Python

ComfyUI Wrapper for Hunyuan3D v2.1 - From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

  • UpdatedAug 11, 2025
  • Python

MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion

  • UpdatedJul 26, 2025
  • Python

Official implementation of "UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes"

  • UpdatedJun 8, 2025
  • Python

The sources for our intros up to and including Chaos Theory

  • UpdatedApr 25, 2015
  • C

Real-time procedural generation of maps, textures, terrain, planets and more!

  • UpdatedOct 8, 2025
  • Rust

AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.

  • UpdatedJun 1, 2023
  • Python

RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis

  • UpdatedJul 3, 2025
TripoSR-for-Unity

Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.

  • UpdatedApr 3, 2021
  • JavaScript

🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.

  • UpdatedApr 27, 2019
  • CMake

[SIGGRAPH Asia 2025] Official github repo of SeqTex, an end-to-end 3D texture generation method using video diffusion priors.

  • UpdatedDec 12, 2025
  • Python

A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)

  • UpdatedNov 20, 2021
  • C#

Generating procedural textures

  • UpdatedJun 22, 2021
  • Rust

Improve this page

Add a description, image, and links to thetexture-generation topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with thetexture-generation topic, visit your repo's landing page and select "manage topics."

Learn more


[8]ページ先頭

©2009-2026 Movatter.jp