spline
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Rust numeric library with high performance and friendly syntax
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Mar 13, 2025 - Rust
Interpolating natural cubic splines. Includes batching, GPU support, support for missing values, evaluating derivatives of the spline, and backpropagation.
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Oct 4, 2022 - Python
在ros_gazebo中搭建仿真环境,使用purepursuit算法对样条曲线轨迹进行了路径跟踪、使用lqr算法对生成的五次多项式轨迹进行横向路径跟踪。
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Sep 4, 2023 - C++
Fast radial basis function interpolation and kriging for large scale data
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Feb 23, 2025 - C++
Realtime animated graphs with PubNub and C3.
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Dec 6, 2022 - JavaScript
Spline editor extension for Unity.
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Sep 15, 2021 - C#
Implementation of particle swarm optimization (PSO) for path planning when the environment is known.
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Jan 30, 2022 - Python
Spline based mesh generation
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Oct 29, 2018 - C#
A wrapper to painlessly integrate Spline projects into your React code-space. ☀
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Mar 26, 2022 - JavaScript
GPU-Optimized SplineTransformer significantly accelerates the conversion of large data arrays into B-spline bases by leveraging GPU power. This innovation outperforms traditional CPU-based solutions, offering enhanced speed and efficiency for your data processing needs.
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May 29, 2024 - Jupyter Notebook
spectralembeddings is a python library which is used to generate node embeddings from Knowledge graphs using GCN kernels and Graph Autoencoders. Variations include VanillaGCN,ChebyshevGCN and Spline GCN along with SDNe based Graph Autoencoder.
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Oct 3, 2021 - HTML
De Boor's Algorithm for NURBS Curve
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Jun 16, 2020 - Python
Ground surface estimation algorithms based on point clouds.
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Mar 3, 2022 - C++
High order and sparse layers in pytorch. Lagrange Polynomial, Piecewise Lagrange Polynomial, Piecewise Discontinuous Lagrange Polynomial (Chebyshev nodes) and Fourier Series layers of arbitrary order. Piecewise implementations could be thought of as a 1d grid (for each neuron) where each grid element is Lagrange polynomial. Both full connected a…
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Jun 24, 2024 - Python
React Native plugin for rendering charts using ART
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Sep 22, 2017 - JavaScript
A tool for Unreal Engine 4 which allows to spawn Instanced Meshes / Actors / Decals along a spline in the editor. The spline's points can snap to the environment and the objects can be aligned to the surface.
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Jun 4, 2020 - C++
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