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#

Simple DirectMedia Layer

sdl logo

Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.

Here are 1,720 public repositories matching this topic...

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DevSkim is a set of IDE plugins, language analyzers, and rules that provide security "linting" capabilities.

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Opensource crossplatform Fallout 2™ game engine writen in C++ and SDL.

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Created by SDL Community

Released 1998

Followers
37 followers
Organization
libsdl-org
Website
github.com/topics/sdl
Wikipedia
Wikipedia

Related topics

game-development game-engine

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