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save-and-load

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Save System for Unity with AOT (IL2CPP) and assets references support.

  • UpdatedJun 24, 2024
  • C#

A simple, but yet very powerful save/load system that i have made using C#/.NET and generics...

  • UpdatedMay 3, 2020
  • C#

☃️ Quick method of concisely loading and saving the properties of arbitrarily complex class structures in a text file, provided loading occurs in a known order.

  • UpdatedOct 18, 2019
  • C++

C# scripts for Saving and Loading for games made with Unity game engine

  • UpdatedOct 6, 2023
  • C#

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