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#

rendering-algorithm

Here are 17 public repositories matching this topic...

Toy CPU and GPU implementations of the Slug rendering algorithm

  • UpdatedApr 10, 2019
  • C

A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.

  • UpdatedJun 24, 2021
  • Jupyter Notebook

Animate a given video by using a robot to paint each frame. Frames are converted into brush strokes using a novel stroke-based rendering algorithm.

  • UpdatedMay 17, 2022
  • Jupyter Notebook
3d-Rendering-JAVA

Comanche's Voxel Space rendering algorithm written in C using SDL.

  • UpdatedOct 6, 2023
  • C

Re-implement Comanche's voxel space terrain rendering algorithm with csharp

  • UpdatedMay 19, 2020
  • C#

A naive path tracing (global illumination) implementation written in C#.

  • UpdatedMar 24, 2019
  • C#

An Image generator that uses a fractal rendering technique related to the Mandelbrot set.

  • UpdatedOct 16, 2024
  • C++

CPU Renderer using rasterization to display 3D models

  • UpdatedAug 8, 2023
  • C++

Texture filtering using triangle summed area maps

  • UpdatedMay 15, 2022
  • TypeScript

Terrain rendering algorithm implemented in Javascript, which was also used by Comanche 3 in its time.

  • UpdatedAug 26, 2024
  • JavaScript

Several implementations of A-Buffer using modern OpenGL ES API.

  • UpdatedOct 29, 2019
  • Java

A non-realtime ray tracing rendering engine for linux

  • UpdatedAug 28, 2017
  • C++

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