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#

refraction

Here are 53 public repositories matching this topic...

A guard that represents a central point of control in your application

  • UpdatedOct 15, 2016
  • JavaScript
diamond-webgl

Ray-tracing engine for real-time diamond rendering in WebGL

  • UpdatedJan 15, 2024

A 2D water shader for Unity

  • UpdatedOct 3, 2018
  • C#
URPUnderwaterEffects

CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++

  • UpdatedMay 15, 2023
  • C++

Simulation of water in Unity

  • UpdatedJan 18, 2023
  • GLSL
path_tracer

Ocean simulation with water reflection and refraction.

  • UpdatedDec 7, 2017
  • JavaScript

A python module for mode calculations in cylindrical and planar fibers.

  • UpdatedMay 20, 2024
  • Python

A Python script for preforming refraction correction on Structure from Motion datasets.

  • UpdatedApr 5, 2022
  • Python
LaserSTool

Official repository of the Laser STool for Garry's mod

  • UpdatedSep 23, 2024
  • Lua
SardineReborn

Seismic refraction - New implementation of the Sardine software

  • UpdatedOct 16, 2024
  • Python

Simple Path Tracing Renderer in C++

  • UpdatedFeb 24, 2022
  • C++

A system providing a refraction mapped envMap for all registered components. Uses THREE.CubeRefractionMapping.

  • UpdatedMay 5, 2018
  • HTML

Freeform optics simulation code

  • UpdatedJan 24, 2020
  • Python
raytracer

Offline Raytracer made from scratch that renders OBJ files and spheres with Lambertian or Blinn-Phong shaders. Includes: reflection, refraction, lights, shadows and object transformations.

  • UpdatedDec 31, 2020
  • Java

Raytracer made from sctratch with basic compatibility for .obj | School Project

  • UpdatedNov 10, 2024
  • C++

Celestial navigation toolkit. Can be used in a mobile phone or tablet (Android) without internet connection. Contains some sample scripts and Jupyter notebooks for common navigation scenarios.

  • UpdatedMar 14, 2025
  • Jupyter Notebook

A hobby Blinn-Phong shaded ray-tracer written in C++

  • UpdatedOct 1, 2021
  • C++

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