raycast-algorithm
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A simple RayCasting rendering tutorial for game development
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Nov 28, 2024 - JavaScript
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
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Apr 18, 2023 - C
A pseudo-3D grid-based maze game written in Python with PyGame
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Feb 17, 2024 - Python
A LiDAR plugin for GTA 5 that generates data similar to KITTI data set.
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Jun 3, 2020 - C++
Map Polygon with free draw option.
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Aug 29, 2017 - JavaScript
Simple 3D raycaster made with python using pygame as a graphics library
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Apr 12, 2023 - Python
Fast and exact integer-based ray casting in Julia
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Feb 16, 2022 - Julia
A C# port of PyMaze made with SDL2
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Feb 17, 2024 - C#
A simple raycast algorithm implementation in Elixir
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Jul 12, 2018 - Elixir
Simple PIXI.js raycast engine
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Jan 24, 2025 - JavaScript
This is a refactoring of 1990s ray-cast 3d engine written in C++. It runs on Windows.
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Nov 12, 2023 - C++
A 2-D Ray-Casting visualization made using OpenGL
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Jul 27, 2021 - C++
Creating a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective.
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Oct 31, 2022 - C
Projekt silnika renderującego grafikę pseudo 3D za pomocą techniki tzw. raycastingu. Oprogramowanie wykonane w Javie, obłsuguje wiele poziomów i mimo tego że korzysta z techniki typowej dla Wolfensteina 3D przypomina swoim układem gry pokroju DOOM-a. W projekcie tym wykorzystano wiele optymalizacji, które umożliwiły uruchomienie tego silnika na JVM
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Apr 23, 2023 - Java
🥇Wolfenstein 3d for real 🥇final grade 121/100
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Sep 9, 2018 - C
A raycasting engine with ambient light, dynamic observer light source. The map and textures are from the mother of all first-person-shooter game Wolfenstein 3D. Wolfenstein 3D was groundbreaking in 3D using raycasting for low performance machines (by todays measures).
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Dec 29, 2024 - Go
Simple ray casting demo (graphics powered by SFML)
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May 9, 2019 - C++
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Mar 12, 2020 - Java
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