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#

raycast-algorithm

Here are 19 public repositories matching this topic...

This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.

  • UpdatedApr 18, 2023
  • C

A LiDAR plugin for GTA 5 that generates data similar to KITTI data set.

  • UpdatedJun 3, 2020
  • C++

Simple 3D raycaster made with python using pygame as a graphics library

  • UpdatedApr 12, 2023
  • Python

Fast and exact integer-based ray casting in Julia

  • UpdatedFeb 16, 2022
  • Julia

A simple raycast algorithm implementation in Elixir

  • UpdatedJul 12, 2018
  • Elixir

Simple PIXI.js raycast engine

  • UpdatedJan 24, 2025
  • JavaScript

This is a refactoring of 1990s ray-cast 3d engine written in C++. It runs on Windows.

  • UpdatedNov 12, 2023
  • C++

A 2-D Ray-Casting visualization made using OpenGL

  • UpdatedJul 27, 2021
  • C++

Creating a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective.

  • UpdatedOct 31, 2022
  • C

Projekt silnika renderującego grafikę pseudo 3D za pomocą techniki tzw. raycastingu. Oprogramowanie wykonane w Javie, obłsuguje wiele poziomów i mimo tego że korzysta z techniki typowej dla Wolfensteina 3D przypomina swoim układem gry pokroju DOOM-a. W projekcie tym wykorzystano wiele optymalizacji, które umożliwiły uruchomienie tego silnika na JVM

  • UpdatedApr 23, 2023
  • Java

🥇Wolfenstein 3d for real 🥇final grade 121/100

  • UpdatedSep 9, 2018
  • C

A raycasting engine with ambient light, dynamic observer light source. The map and textures are from the mother of all first-person-shooter game Wolfenstein 3D. Wolfenstein 3D was groundbreaking in 3D using raycasting for low performance machines (by todays measures).

  • UpdatedDec 29, 2024
  • Go

Simple ray casting demo (graphics powered by SFML)

  • UpdatedMay 9, 2019
  • C++

`Graphic` project at School21

  • UpdatedMar 12, 2023
  • C

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