ps2
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Reviving the language that brought us the Jak & Daxter Series
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Jan 8, 2026 - Common Lisp
Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
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Feb 20, 2026 - C++
A basic 3D scene implemented with various engines, frameworks or APIs.
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Jul 11, 2025 - C
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
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Feb 27, 2025 - C++
Stolen (and slightly cleaned up) version of The Simpsons: Hit & Run original source code from 2003
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Aug 18, 2023 - C++
Game engine for PlayStation 2™
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Jul 23, 2025 - C++
The Definitive Project for the PlayStation Broadband Navigator (PSBBN) software with large drive support
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Feb 20, 2026 - Shell
Custom installers for Several versions of FreeMcBoot. A homebrew bootloader and launcher for PS2
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Mar 28, 2025 - C
USB keyboard/mouse to PS/2 interface converter using a Raspberry Pi Pico
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Feb 12, 2026 - C
A GUI for HDL Dump. Featuring batch installation of PS2 games to PS2 internal hdd and some game management utilities
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Feb 20, 2026 - C++
Stable fork of the most famous file browser for Playstation 2
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Jan 14, 2026 - C
Develop payloads that can be executed on the PlayStation 4 or PlayStation 5 through a game save file.
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Mar 15, 2024 - C++
Manage your PlayStation 2/PSX DESR HDD
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Jan 31, 2025 - Batchfile
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