photon-mapping
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Physically-based CPU and GPU ray-tracer
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Dec 14, 2025 - C++
Physically based renderer with Path Tracing and Photon Mapping.
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Mar 11, 2022 - C++
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
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Feb 25, 2019 - C++
minimal but extensible header only implementation of photon mapping in C++
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Nov 28, 2021 - C++
A collection of gradient-domain light transport algorithms implemented with Mitsuba
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Apr 24, 2023 - C++
Volumetric progressive photon mapping written in C++.
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Nov 12, 2022 - C++
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
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Apr 24, 2023 - C++
Monte Carlo Raytracer from Scratch in C++11/14
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Dec 20, 2020 - C++
Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)
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Jul 1, 2021 - C++
[Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flight Rendering in Homogeneous Scattering Media"
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Dec 24, 2024 - C++
Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017
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Apr 24, 2023 - C++
Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.
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Nov 29, 2021 - C++
C++ Rendering Framework w/ MLT, bidi path tracing, etc. and OpenGL Previews (undergrad thesis project from Brown '09)
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Aug 5, 2012
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May 10, 2019 - C++
A simple 3D render engine for Computer Graphics course
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Jan 13, 2018 - C++
Render engine made from scratch using only C++ std library. Two techniques are used: ray tracing and photon mapping.
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May 2, 2018 - C++
A simple ray-tracing engine with global illumination, microfacet reflections, area lights and photon mapping 💫
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Aug 10, 2020 - C++
Final project of Introduction to Visual Computing and Interaction PKU. It implements photon mapping alogrithm which achieves caustic effect. PKU22秋可视计算与交互概论lab,以及大作业。大作业从零实现了光子映射算法,实现了比较好的焦散效果。原网址:https://gitee.com/pku-vcl/vcx
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May 23, 2023 - C++
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