pbr-shading
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A New Cross-Platform 2D 3D Game Engine
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Oct 28, 2023 - C++
Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.
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Mar 16, 2025 - D
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
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Mar 16, 2025 - Kotlin
WebGL2.0 3D Engine - Global Illumination - RayTracing
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Nov 3, 2022 - TypeScript
The Dæmon game engine. With some bits of ioq3 and XreaL.
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Mar 17, 2025 - C++
DirectX 11 Renderer written in C++11
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Jan 29, 2021 - C++
A Python binding for the great C library raylib.
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Nov 19, 2024 - Python
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
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Oct 18, 2024 - C++
A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader
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Mar 16, 2025 - Python
A simple rendering library to experiment with CG techniques in OpenGL.
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Jun 11, 2023 - C++
A rendering engine, what else?
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Jan 5, 2022 - C++
A Processing library providing physically based rendering and materials
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Aug 3, 2020 - Java
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
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Feb 27, 2025 - C++
DirectX 12 Rendering Engine
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Feb 1, 2023 - C++
Interactive preview for PBR materials and HDRI environments in the browser. Originally built for ambientCG.com, now open source.
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Dec 3, 2024 - JavaScript
在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图
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Jun 20, 2021 - HLSL
A 3D rasterizer/path tracing engine
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Mar 16, 2025 - C++
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