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#

pathtracing

Here are 268 public repositories matching this topic...

three-mesh-bvh

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

  • UpdatedMar 17, 2025
  • JavaScript

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo:https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

  • UpdatedMar 17, 2025
  • GLSL
GLSL-PathTracer

NanoRT, single header only modern ray tracing kernel.

  • UpdatedMar 8, 2025
  • C++

Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See alsohttps://www.rs-pbrt.org/about ...

  • UpdatedJan 29, 2024
  • Rust
Nabla

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

  • UpdatedMar 16, 2025
  • C++
plotoptix

Data visualisation and ray tracing in Python based on OptiX 8.1 framework.

  • UpdatedFeb 16, 2025
  • Python

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

  • UpdatedJan 29, 2025
  • C++
monte-carlo-ray-tracer

Physically based renderer with Path Tracing and Photon Mapping.

  • UpdatedMar 11, 2022
  • C++

Realtime GPU Path tracer based on OpenCL and OpenGL

  • UpdatedJun 5, 2024
  • C++

Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine

  • UpdatedDec 21, 2021
  • C

Visualizer for large-scale and interactive ray-tracing of neurons

  • UpdatedDec 10, 2024
  • C++

A fast BVH using SAH in rust

  • UpdatedFeb 18, 2025
  • Rust
p2-rtx

Portal 2 - RTX Remix Compatibility Mod

  • UpdatedJan 25, 2025
  • C++
HIPRT-Path-Tracer

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

  • UpdatedMar 16, 2025
  • C++

Path tracing shaders for vanilla minecraft 1.17+

  • UpdatedApr 11, 2023
  • GLSL

This is the NVIDIA RTX Remix Runtime Bridge repository

  • UpdatedMar 12, 2025
  • C++
Vulkan-Path-Tracer

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