pathfinding-library
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Industry-standard navigation-mesh toolset for games
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Feb 9, 2026 - C++
Fast, lightweight and easy-to-use pathfinding library for grid-based games
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Oct 21, 2022 - Lua
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
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Jun 7, 2019 - C#
Gridpath is a MIT licensed multithreaded 2D implementation of A*
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Aug 5, 2023 - C#
🗺️ A JavaScript implementation of A* algorithm.
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Aug 11, 2021 - JavaScript
Edge N-Level Sparse Visibility Graphs for fast optimal Any-Angle Pathfinding
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Jul 4, 2017 - C++
Roguelike Library For Java (Alternative version)
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Jul 11, 2019 - Java
A tentacle-based pathfinding library for nonholonomic robotic vehicles
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Nov 12, 2018 - C++
Pathfinding 2D AI example. Based on A* (BFS, Wave, Width) algorithm.
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Jan 3, 2020 - C++
A utility to programmatically create pathfinding maps
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Feb 5, 2020 - C++
A simple pathfinding system that utilizes polygons, nodes, and the A* algorithm.
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May 10, 2025 - C#
Cloud-Based pathfinding engine for very large grid
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Mar 19, 2018 - JavaScript
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