openxr
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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
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Mar 2, 2025 - Java
Lua Virtual Reality Framework
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Mar 15, 2025 - C
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
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Mar 14, 2025 - C++
Open Brush is the open source, community led evolution of Tilt Brush! Forked fromhttps://github.com/googlevr/tilt-brush
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Mar 17, 2025 - C#
Generated headers and sources for OpenXR loader.
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Mar 5, 2025 - C++
Sources for OpenXR loader, basic API layers, and example code.
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Mar 17, 2025 - Python
A modern cross-platform low-level graphics API
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Mar 17, 2025 - C++
The Linux OpenXR streaming application to standalone headsets
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Mar 16, 2025 - C++
Hotham is a tool for creating incredible standalone VR games.
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Mar 4, 2024 - Rust
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
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Dec 9, 2024 - C++
Adds virtual reality support to flatscreen Unreal Engine games
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Jan 11, 2023 - C++
Access your Wayland/X11 desktop from Monado/WiVRn/SteamVR. Now with Vulkan!
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Mar 12, 2025 - Rust
An open source Kneeboard
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Mar 15, 2025 - C++
An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.
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Jan 7, 2023 - C++
A 3d gaussian splatting renderer in C++ and OpenGL
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Oct 16, 2024 - C++
OpenXR API Layer for SteamVR camera passthrough
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Dec 5, 2024 - C++
ILLIXR: Illinois Extended Reality Testbed
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Mar 14, 2025 - C++
JellyVR is your personal movie theater for Jellyfin, made in Unreal Engine 5 with C++.
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Jul 23, 2024
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