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#

opengl-game

Here are 53 public repositories matching this topic...

C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

  • UpdatedApr 27, 2024
  • C++

FPS Game built from scratch using C++ and OpenGL.

  • UpdatedNov 4, 2023
  • C++

An open source metroidvania engine.

  • UpdatedDec 6, 2022
  • C
OpenUniverse

Terralistic is a Terraria fan game. It has some technical stuff that I miss in Terraria, like: native mod support, good performance, online accounts, good ui and so on...

  • UpdatedDec 4, 2024
  • Rust
OpenGL_Game

a simple game in 3D programmed directly with OpenGL

  • UpdatedApr 12, 2021
  • C++

2D Top-down shooter made with C++ and OpenGL

  • UpdatedSep 14, 2024
  • C++

It's a video game / graphic motor created in OpenGL inspired by Mario RPG that has a combat system, collisions, lights, obj exporter, among many other things. Developed in c++ and OpenGL.

  • UpdatedOct 23, 2024
  • C

Modern Snake game implemented in C++17 with OpenGL graphics rendering.

  • UpdatedApr 18, 2022
  • C++

graphics course project: Create a 2D game 🏎 with OpenGL library Using Scaling & Rotation and Transformations with some functionally like calculate a score, stop when it hit screen boundary

  • UpdatedMay 19, 2023
  • C++

a simple space game in 3D programmed directly with OpenGL

  • UpdatedApr 15, 2021
  • C++
Space-Shooter-Game

Implementation of 3D game similar to Minecraft with infinite terrain model and basic physics in OpenGL API. The game was created as a final project of studies in computer science at the Silesian University of Technology.

  • UpdatedFeb 19, 2024
  • C++

An OpenGL destruction simulator game (in progress).

  • UpdatedNov 27, 2024
  • C++

New improved version of my now private RUEngine- openGL Framework.

  • UpdatedJan 25, 2018
  • C++

An OpenGL Game Project Which is Basically a PyOpenGL Game Project

  • UpdatedDec 24, 2022
  • Python

Brick Breaker is a classic arcade-style game in which the player controls a paddle that moves horizontally across the bottom of the screen to bounce a ball upward and break a wall of bricks located at the top of the screen. Basic controls are “a” to move paddle left,"d" to move paddle right, "s" to start, "r" to reset and "q" to quit the game

  • UpdatedApr 25, 2023
  • C++

OpenGL based remake of the classic Commodore/Amiga game. Based on the product of Gremlin Graphics, 1986.

  • UpdatedApr 19, 2023
  • C++

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