object-pool
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Implementations of programming design patterns in Unity with examples in C# when to use them.
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Oct 27, 2025 - C#
c common functions library extracted from my open source project FastDFS. this library is very simple and stable. functions including: string, logger, chain, hash, socket, ini file reader, base64 encode / decode, url encode / decode, fast timer, skiplist, object pool etc. detail info please see the c header files.
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Nov 23, 2025 - C
🔑Elements of Reusable Object-Oriented Software🔓is a software engineering book describing software design patterns. The book's authors are Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides with a foreword by Grady Booch.
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Feb 26, 2020 - C#
Object Pooling for Unity
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Oct 6, 2022 - C#
Collection of helpful utilities we use in our Unity projects.
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Oct 20, 2019 - C#
Open-source plugin that helps reuse objects in UE5.6
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Dec 7, 2025 - C++
highly-efficient pool for JavaScript objects
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Aug 27, 2022 - JavaScript
Awesome runner, 3D endless runner game made in Unity
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Sep 13, 2022 - C#
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
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Jan 22, 2025 - C++
Collection of useful classes for your .NET application (object pool, thread pool, async processing, queues, collections, multithreading primitives, etc.)
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Sep 25, 2020 - C#
Vibur Object Pool - general-purpose concurrent Java object pool
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Jan 9, 2025 - Java
Pond is a high performance object-pooling library for Python
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Mar 1, 2024 - Python
High-performance, lock-free local and concurrent object memory pool with automated allocation, cleanup, and verification.
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Dec 16, 2025 - Rust
A Unity extension framework that includes features such as object pooling, scene routing, UI manager, binding view, and behavior trees.
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Dec 13, 2025 - C#
PoolSharp is a simple, light weight, thread safe object pool.
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Nov 23, 2023 - C#
a demo project using commons-pools and commons-net to interact with ftp server
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Jul 12, 2025 - Java
#NVJOB Simple Pool. Pool for optimizing object loading. Unity Asset.
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Apr 10, 2023 - HTML
Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObject
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Nov 30, 2024 - C#
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