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#

hlsl-shader

Here are 59 public repositories matching this topic...

SHADERedComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

  • UpdatedAug 16, 2025
  • C#

记录学习Unity Shader过程中实现过的一些Demo。

  • UpdatedJun 10, 2025
  • ShaderLab
weather

A small collection of terminal shaders

  • UpdatedFeb 15, 2025
  • HLSL

知乎专栏“UnityShader魔法书”代码库,作为一个共享着色器代码的地方,所有在专栏文章中出现过的着色器都会收录在这里。

  • UpdatedJan 31, 2025
  • ShaderLab
ada

A general porpose OpenGL app library

  • UpdatedJul 6, 2022
  • C++
junelite

Make Unity prettier ✨ A free, open-source, and redistributable post-processing stack for Unity and VRChat. 🌈

  • UpdatedAug 15, 2025
  • HLSL

A brief tutorial on how to implement shaders in Direct3D9

  • UpdatedSep 20, 2022
Citrus

Snow Track Shader

  • UpdatedApr 5, 2021
  • C#

A graphical tool made for GTA to Unpack/Repack .fxc files

  • UpdatedSep 18, 2024
  • Rust

The code for my series of articles on how to create various VFX or rendering styles in Unity by writing up your own shaders!

  • UpdatedSep 22, 2021
  • ShaderLab

GSC Scripts and source codes

  • UpdatedMar 16, 2022
  • GSC
Procedural-Water

Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines and using scene height for large wave foam. Project in the course 'TNM084, Procedural Methods for Images' at Linköping University 2019.

  • UpdatedJan 11, 2020
  • HLSL

SFSE plugin code for Starfield Shader Injector.

  • UpdatedMar 15, 2025
  • C++

Anime4k v0.9 effect shader implementation for obs to improve the quality of the preview and stream

  • UpdatedMar 19, 2024
  • HLSL

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