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#

hirez

Here are 18 public repositories matching this topic...

🚧 Unofficial Hi-Rez Studios API documentation (and assets where possible) for Paladins, Realm Royale, and Smite.

  • UpdatedFeb 28, 2024
  • Python

(ON REWRITE) An easy to use (a)sync wrapper for Hi-Rez Studios API (Paladins, Realm Royale, and Smite), written in Python. 🐍

  • UpdatedSep 3, 2024
  • Python

An async Python Hi-Rez API wrapper

  • UpdatedSep 7, 2025
  • Python

Node.js API wrapper for Hi-Rez Studio's Games (Smite and Paladins)

  • UpdatedJan 8, 2022
  • JavaScript

An open-source API for custom commands (Twitch), written in Python and deployed on Heroku.

  • UpdatedDec 5, 2022
  • Python

A NodeJS/NPM module for getting resources from the Paladins API.

  • UpdatedApr 30, 2023
  • TypeScript

A collection of image and any other assets directly from Paladins & Hi-Rez stored here for easy access.

  • UpdatedFeb 28, 2019
  • HTML

Golang implementation for the Hi-Rez developer API

  • UpdatedSep 2, 2022
  • Go
ip-s3-snl-microservices

Smitenoobleague is a website where teams can sign up, compete and see there stats. it's realized with Next.js and a microservices back-end

  • UpdatedAug 11, 2023
  • C#

.net application for the SMITE API

  • UpdatedMay 24, 2017
  • Visual Basic

A simple wrapper for HiRez paladins API.

  • UpdatedSep 22, 2018
  • Java

Promise-based Typescript wrapper for the Paladins and Smite API. Provides extra functions and automatically handles session generation logic.

  • UpdatedJan 15, 2024
  • TypeScript

Open-source wrapper for Paladins API, written in C#/.Net

  • UpdatedJul 1, 2018
  • C#

Paladins guides website project

  • UpdatedMar 20, 2021
  • HTML

This project is a web scraping application that extracts information about the gods from the Smite Fandom website and saves the data to a JSON file.

  • UpdatedMay 21, 2023
  • TypeScript

Generate signatures for use with the official hirez API

  • UpdatedJun 19, 2020
  • JavaScript

A .Net module for getting resources from the Paladins API.

  • UpdatedJul 12, 2021
  • C#

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