graphics-programming
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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Jun 25, 2023 - C++
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
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Jun 16, 2025 - HTML
RenderDoc is a stand-alone graphics debugging tool.
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Jul 18, 2025 - C++
Safe and rich Rust wrapper around the Vulkan API
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Jul 18, 2025 - Rust
One stop solution for all Vulkan samples
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Jul 14, 2025 - C++
Lightweight, cross-platform & full-featured shader IDE
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Sep 22, 2023 - C++
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
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Oct 14, 2021 - ShaderLab
A modern cross-platform low-level graphics library and rendering framework
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Jul 12, 2025 - Batchfile
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
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Dec 12, 2022 - HTML
Tutorial for the Vulkan graphics and compute API
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May 11, 2025 - C++
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
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Jul 14, 2023 - C#
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
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Apr 23, 2018
A shader-based software renderer written from scratch in C89
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Mar 6, 2021 - C
A brief computer graphics / rendering course
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Feb 22, 2023 - C++
Window.js is an open-source Javascript runtime for desktop graphics programming.
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Mar 8, 2023 - JavaScript
a programming library with geometric algorithms
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Jul 14, 2025 - C++
A basic 3D scene implemented with various engines, frameworks or APIs.
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Jul 11, 2025 - C
🐙 🐙图形学论文实现
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Mar 6, 2022 - C++
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
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May 29, 2022 - C++
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
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Jun 13, 2025 - TypeScript
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