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#

graphics-api

Here are 28 public repositories matching this topic...

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.

  • UpdatedNov 28, 2025
  • C++

A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.

  • UpdatedJun 17, 2019
  • C

XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.

  • UpdatedNov 28, 2025
  • C

Comparison of OpenGL and Vulkan API in terms of performance.

  • UpdatedJul 8, 2022
  • C++
OpenGL-Guide

The exomia/vulkan-api repository contains .NET bindings providing low-level and cross-platform access to the Vulkan API.

  • UpdatedNov 27, 2024
  • C#

[DEPRECATED] Memory management library of gfx_hal

  • UpdatedMay 13, 2019
  • Rust

Game engine created in linux using vulkan

  • UpdatedOct 30, 2019
  • C++

Simple, cross-platform and low boilerplate graphics API based on Vulkan

  • UpdatedJul 20, 2020
  • C++

an api agnostic graphics api(WIP)

  • UpdatedApr 23, 2020
  • C++

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