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#

gltf

Here are 717 public repositories matching this topic...

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

  • UpdatedFeb 20, 2026
  • C++

An open-source JavaScript library for world-class 3D globes and maps 🌎

  • UpdatedFeb 20, 2026
  • JavaScript
engineassimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

  • UpdatedFeb 17, 2026
  • C++

Easily display interactive 3D models on the web and in AR!

  • UpdatedFeb 19, 2026
  • TypeScript

Mesh optimization library that makes meshes smaller and faster to render

  • UpdatedFeb 20, 2026
  • C++
f3d

UniVRM is a gltf-based VRM format implementation for Unity. English is herehttps://vrm.dev/en/ . 日本語 はこちらhttps://vrm.dev/

  • UpdatedFeb 19, 2026
  • C#
yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

  • UpdatedFeb 21, 2024
  • C++

A WebGL graphic library for building scalable Web3D applications

  • UpdatedDec 18, 2025
  • JavaScript
UEViewer

Specification for streaming massive heterogeneous 3D geospatial datasets 🌎

  • UpdatedJan 13, 2026
  • Batchfile

Header only C++11 tiny glTF 2.0 library

  • UpdatedFeb 5, 2026
  • C++

The fastest tools for 3dtiles convert in the world!

  • UpdatedFeb 4, 2026
  • C++
3DTilesRendererJS

Renderer for 3D Tiles in Javascript using three.js

  • UpdatedFeb 14, 2026
  • JavaScript

Runtime glTF 2.0 Loader for Unity3D

  • UpdatedFeb 19, 2026
  • C#

Content pipeline tools for optimizing glTF assets. 🌐

  • UpdatedJan 22, 2026
  • JavaScript

💠 Single-file glTF 2.0 loader and writer written in C99

  • UpdatedFeb 2, 2026
  • C

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