ggpo
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GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
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Jan 9, 2025 - Rust
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
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Mar 13, 2023 - Rust
DARKLINGS is an accessible F2P 2D fighting game with periodic updates (using Rollback Netcode).
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Sep 12, 2024 - ShaderLab
C# Rollback network SDK
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Mar 14, 2025 - C#
A Multiplayer Platformer game demo on websocket+UDP peer-to-peer with delayed-input Rollback Netcode inspired by GGPO
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Mar 12, 2025 - C#
My Honours project's UE5 project files. I aim to use GGPO, Bullet3 Physics, and Unreal Engine 5 to create a FPS game demo that uses Rollback Netcode.
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Mar 27, 2024 - C++
A partial reimplementation of the Good Game Peace Out network protocol in Rust
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Aug 2, 2020 - Rust
GGPO-style rollback networking multiplayer game
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Feb 18, 2023 - JavaScript
Raw, unsafe Rust bindings to GGPO.
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May 3, 2020 - Rust
ARCHIVED - go to flathub/com.fightcade.Fightcade
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Sep 30, 2020 - Shell
1v1 minimalistic third-person shooter with rollback netcode
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Apr 6, 2024 - C++
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