generals
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OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
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Mar 17, 2025 - C#
An open source re-implementation of Generals : Zero Hour written in C++.
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Oct 31, 2024 - C++
Community Patch to fix and improve original Generals Zero Hour 1.04
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Mar 17, 2025 - HTML
An example Node.js bot for generals.io. Learn more athttp://dev.generals.io/api#tutorial
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Aug 11, 2022 - JavaScript
Official utils for processing generals.io replays. Learn more athttp://dev.generals.io/replays
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Apr 24, 2019 - JavaScript
"Serial Key Already in Use" Fix. Supports Steam release.
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Jul 17, 2024
VIV/BIG decoder/encoder - CLI and Python module in C. Supports BIGF BIGH BIG4
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Nov 15, 2024 - C
Русификатор мода Generals Evolution для игры C&C: Red Alert 3
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Sep 29, 2024 - Batchfile
2D/3D models + textures of flora used in my C&C Generals: Situation Zero mod project
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Sep 1, 2018 - Shell
Part of the ZeroSyntax series. Contains diagnostics for Command & Conquer Generals Zero Hour map.ini syntax.
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Dec 15, 2024 - TypeScript
Project that aims to create tools used for map.ini manipulation for Command & Conquer Generals Zero Hour. Tools like syntax highlighting, warning and error messages and language server.
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Jan 11, 2025
Part of the ZeroSyntax series. Contains syntax highlighting for Command & Conquer Generals Zero Hour Map.ini syntax
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Oct 18, 2024 - JavaScript
The official repository of WazzaP's Boss Generals mod for C&C Generals Zero Hour
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Jan 8, 2025
A C# version of the generials.io tutorial. See:https://github.com/vzhou842/generals.io-Node.js-Bot-example
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Feb 17, 2017 - C#
Part of the ZeroSyntax series. Contains snippets for Command & Conquer Generals Zero Hour Map.ini syntax
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Mar 3, 2024 - TypeScript
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May 14, 2024 - Python
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