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#

game-programming-pattern

Here are 12 public repositories matching this topic...

Unity-Design-Pattern

A Collection of Unity Design Patterns with examples and notes written in Unity3D game development. | Unity3D游戏开发中的设计模式,包含例子和详细的思路讲解

  • UpdatedApr 6, 2025
  • C#

A tiny retro action RPG implementation made applying Software Design Patterns to serve as a guide of reusable solutions that can be applied to common problems.

  • UpdatedSep 27, 2022
  • C#

An entity component system (ECS) framework featuring strong articulations among components from different systems through controller interfaces. 'Everything is a Component' & 'ECS Modules' is what makes it special!

  • UpdatedFeb 16, 2024
  • Java

Eddy - A minimal text editor written in Go ( started only with one file ! ).

  • UpdatedJul 3, 2024
  • Go

Here is my sample project which demonstrate using State Machine Pattern to control GameLoop.

  • UpdatedMay 3, 2022
  • C#

10 Programing patterns for game

  • UpdatedNov 28, 2023
  • C#

Examples of programming design patterns in Unity C#

  • UpdatedDec 9, 2016
  • C#

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