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#

game-ai

Here are 570 public repositories matching this topic...

DouZero

[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI

  • UpdatedJun 26, 2024
  • Python
rlcard

Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.

  • UpdatedJun 26, 2024
  • Python

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

  • UpdatedJul 7, 2023
  • C#

A Unity library for common movement AI

  • UpdatedMay 20, 2024
  • C#
Mortal

🚀🀄️ A fast and strong AI for riichi mahjong, powered by Rust and deep reinforcement learning.

  • UpdatedSep 28, 2025
  • Rust

JavaScript library for developing Game AI.

  • UpdatedJan 22, 2026
  • JavaScript

Here we will keep track of the latest AI Game Development Tools, including LLM, World Model, Agent, Code, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥

  • UpdatedJan 2, 2026

Awesome Game AI materials of Multi-Agent Reinforcement Learning

  • UpdatedJun 26, 2024

支持雀魂、天鳳、麻雀一番街、天月麻將,能夠使用自定義的AI模型實時分析對局並給出建議,內建Mortal AI作為示例。 Supports Majsoul, Tenhou, Riichi City, Amatsuki, with the ability to use custom AI models to analyze games in real time and provide suggestions. Comes with Mortal AI as a built-in example.

  • UpdatedFeb 20, 2026
  • Python
practice_python_projects

A deep reinforcement learning bot that plays tetris

  • UpdatedSep 1, 2024
  • Python

Goal-oriented Action Planning (GOAP) with Bevy integration

  • UpdatedNov 6, 2025
  • Rust

A lightweight decision making library for game AI.

  • UpdatedSep 25, 2020
  • JavaScript

Deep Reinforcement Learning Notes

  • UpdatedMay 30, 2019

Behavior Trees and Case Logic for C#7

  • UpdatedSep 20, 2022
  • C#

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