game-ai
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Industry-standard navigation-mesh toolset for games
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Feb 9, 2026 - C++
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
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Jun 26, 2024 - Python
C++ Action Roguelike in Unreal Engine 5.
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Feb 20, 2026 - C++
Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
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Jun 26, 2024 - Python
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
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Jul 7, 2023 - C#
🚀🀄️ A fast and strong AI for riichi mahjong, powered by Rust and deep reinforcement learning.
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Sep 28, 2025 - Rust
JavaScript library for developing Game AI.
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Jan 22, 2026 - JavaScript
Here we will keep track of the latest AI Game Development Tools, including LLM, World Model, Agent, Code, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥
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Jan 2, 2026
Awesome Game AI materials of Multi-Agent Reinforcement Learning
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Jun 26, 2024
Unified Reinforcement Learning Framework
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Sep 6, 2024 - Python
支持雀魂、天鳳、麻雀一番街、天月麻將,能夠使用自定義的AI模型實時分析對局並給出建議,內建Mortal AI作為示例。 Supports Majsoul, Tenhou, Riichi City, Amatsuki, with the ability to use custom AI models to analyze games in real time and provide suggestions. Comes with Mortal AI as a built-in example.
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Feb 20, 2026 - Python
A Utility AI for C# and Unity
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Jul 15, 2021 - C#
Book on basic to intermediate level Python projects
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Dec 25, 2025 - Python
A Japanese (Riichi) Mahjong AI Framework
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Feb 16, 2025 - Python
A deep reinforcement learning bot that plays tetris
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Sep 1, 2024 - Python
Goal-oriented Action Planning (GOAP) with Bevy integration
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Nov 6, 2025 - Rust
A lightweight decision making library for game AI.
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Sep 25, 2020 - JavaScript
Behavior Trees and Case Logic for C#7
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Sep 20, 2022 - C#
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