game-ai
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Industry-standard navigation-mesh toolset for games
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Dec 31, 2024 - C++
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
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Jun 26, 2024 - Python
Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
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Jun 26, 2024 - Python
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
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Jul 7, 2023 - C#
JavaScript library for developing Game AI.
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Feb 22, 2025 - JavaScript
🚀🀄️ A fast and strong AI for riichi mahjong, powered by Rust and deep reinforcement learning.
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Feb 22, 2025 - Rust
Awesome Game AI materials of Multi-Agent Reinforcement Learning
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Jun 26, 2024
Here we will keep track of the latest AI Game Development Tools, including LLM, Agent, Code, Writer, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥
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Mar 14, 2025
Unified Reinforcement Learning Framework
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Sep 6, 2024 - Python
A Utility AI for C# and Unity
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Jul 15, 2021 - C#
A helper client for Majsoul. Using Mortal AI model.
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Feb 15, 2025 - Python
Book on basic to intermediate level Python projects
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Apr 7, 2023 - Python
A Japanese (Riichi) Mahjong AI Framework
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Feb 16, 2025 - Python
A deep reinforcement learning bot that plays tetris
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Sep 1, 2024 - Python
A lightweight decision making library for game AI.
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Sep 25, 2020 - JavaScript
Behavior Trees and Case Logic for C#7
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Sep 20, 2022 - C#
Goal-oriented Action Planning (GOAP) with Bevy integration
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Dec 24, 2024 - Rust
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