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fluid-simulation

Here are 421 public repositories matching this topic...

FluidX3D

The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.

  • UpdatedMar 28, 2025
  • C++
SPlisHSPlasH

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

  • UpdatedFeb 4, 2025
  • C++

A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...

  • UpdatedJan 10, 2018
  • Java

A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"

  • UpdatedOct 24, 2017
  • C++
flux

An open-source tribute to the macOS Drift screensaver

  • UpdatedFeb 19, 2025
  • Rust

3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)

  • UpdatedDec 17, 2022
  • Rust

A real-time 3D fluid simulation implemented in WebGPU

  • UpdatedFeb 21, 2025
  • TypeScript

3D fluid simulation on the in Unity

  • UpdatedJan 30, 2022
  • C#

A ocean using Phillips spectrum in Unity

  • UpdatedJan 30, 2022
  • C#
Ten-Minute-Physics-Unity

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.

  • UpdatedMar 20, 2025
  • C#

A dx12 river renderer using wave particles with interactive vortices.

  • UpdatedSep 23, 2019
  • C++

2D fluid simulation in Unity

  • UpdatedJan 30, 2022
  • C#

Interactive Erosion simulation in Web Browser

  • UpdatedApr 20, 2024
  • TypeScript

my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++

  • UpdatedJul 11, 2019
  • Cuda

A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows

  • UpdatedMar 25, 2025
  • Fortran

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