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event-aggregator

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Mercurius is an event system designed for Unity game engine. It's lightweight and extendable by design. Easy to use by non-programmers. Has a build-in Event Log.

  • UpdatedOct 17, 2020
  • C#

Event Aggregator for dotnet, intergrated with Scoped DependencyInjection in .NETCore and ASP.NETCore

  • UpdatedMar 21, 2024
  • C#

Lightweight, opinionated package with commonly used WPF ICommand wrappers, view management solutions, and an event aggregator for global messaging.

  • UpdatedMay 14, 2022
  • C#

Пример использования вместе с prism

  • UpdatedNov 18, 2022
  • C#

Event Aggregator between appdomains based on net.pipe. Simply and fast you can add them to own projects and connect different applications.

  • UpdatedDec 28, 2022
  • C#

Пример

  • UpdatedNov 15, 2022
  • C#

A collection of SwiftUI Samples to collect and record best practises

  • UpdatedJan 5, 2022
  • Swift

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