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entity-component-framework
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A high performance component oriented take on ECS.
gamedevxnaunityecsentity-component-systemmonogamegodotnetstandard21game-architecturedotnet6dotnet7dotnet8entity-component-framework
- Updated
Jul 18, 2025 - C#
EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without forcing a complete ECS paradigm shift or a mindset change. Build smarter, not harder. 🎮🧩
unitydependency-injectionunity3decsentity-component-systemunity2dunityframeworkentity-component-architectureactor-frameworkentity-dataentity-data-modelentity-component-framework
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Jun 13, 2025 - C#
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