Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
#

entity

Here are 851 public repositories matching this topic...

TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, MS SQL Server, PostgreSQL and SQLite/libSQL databases.

  • UpdatedMar 17, 2025
  • TypeScript

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

  • UpdatedDec 30, 2023
  • C#

Functional extensions for C#

  • UpdatedFeb 22, 2025
  • C#

YEDDA: A Lightweight Collaborative Text Span Annotation Tool. Code for ACL 2018 Best Demo Paper Nomination.

  • UpdatedFeb 19, 2023
  • Python

Entity-Relationship Diagram Editor

  • UpdatedMar 8, 2025
  • TypeScript

Show multiple entity states and attributes on entity rows in Home Assistant's Lovelace UI

  • UpdatedApr 4, 2024
  • JavaScript

ccks baidu entity link 实体链接 第一名

  • UpdatedDec 19, 2023
  • Python
actors.unity

An API focused facade that sits on top of an object model.

  • UpdatedMay 10, 2024
  • Ruby

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

  • UpdatedMar 10, 2023
  • C++

Some design approaches to enforcing a business rule requiring no duplicates. Domain driven design.

  • UpdatedMay 20, 2024
  • C#
pubg_mobile_memory_hacking_examples

Pubg Mobile Emulator Gameloop Memory Hacking C++ code examples. Ex: Name, Coord, Bones, Weapons, Items, Box, Drop etc.

  • UpdatedJun 17, 2023
  • C++
cleora

Cleora AI is a general-purpose open-source model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data. Created by Synerise.com team.

  • UpdatedNov 28, 2024
  • Jupyter Notebook

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

  • UpdatedSep 3, 2019
  • C++

Ruby persistence framework with entities and repositories

  • UpdatedJan 16, 2025
  • Ruby

Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#

  • UpdatedJul 1, 2023
  • C++

Improve this page

Add a description, image, and links to theentity topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with theentity topic, visit your repo's landing page and select "manage topics."

Learn more


[8]ページ先頭

©2009-2025 Movatter.jp